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 Post subject: Jar jar where?
PostPosted: Tue Mar 23, 2010 9:23 pm 
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I havnt used jar jar in a while so I wanted to use him and still make a decent squad. Here's my idea.
Panaka. 23
mas. 8
yobuck. 51
jar jar. 18
r2. 9
stass allie 22
brute x4. 12
ugh x2. 6
149 pnts 12 activations.
I'm not so sure about stass, I thought she might be usefull to heal yobuck 30, but 22 is a lot for her stats I think. I'm considering dropping her and taking either a rodian trader and some more brutes and ughs or 2 rodian traders and 1 brute or ugh. What do u guys think?

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 Post subject: Re: Jar jar where?
PostPosted: Wed Mar 24, 2010 12:03 am 
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agreed Stass Allie just isn't too playable. If there was some way that she could get Force Renewal, then she'd be great.
However, a Rodian Trader in her place would be a good substitute. That leaves you with 12 points. You definitely need to work a second attacker like a JWM or something; Yobuck and Jar Jar just aren't going to cut it on their own.

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 Post subject: Re: Jar jar where?
PostPosted: Wed Mar 24, 2010 7:22 am 
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Well thinking again I could just swap stass for the dark woman, takes the healing factor out but adds another attacker, and she could give jar jar a force point for a reroll. It also adds a whole different aspect with force phase. And depending on what your up against, cloaked could be big.

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