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Senator Jar Jar https://www.swmgamers.com/forums/viewtopic.php?f=9&t=8333 |
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Author: | obikenobi1 [ Thu Jan 28, 2010 12:22 pm ] |
Post subject: | Senator Jar Jar |
Protect Senator....Jar Jar? As we all know, the hapless Gungan always is in trouble, so Captain Argyus and his commandos are on escort duty. And they pack a puch! --Jar Jar the Senator-- 29 Captain Argyus 20 Commander Gree 60 Senate Commando x3 18 Jar Jar Binks 8 Mas Amedda 5 Caamasi Noble 9 Ugnaught Demolitionist x3 (149pts. 11 activations) The Double Twin from the Commandos is really impresive since they have a decent attack to go along with it. +13 attack (potential +17) for 120 total damage is pretty good, also considering that Senate Commandos have good stats already in everything else. 18 def, 50 HP, and a good cost for what you get. I threw Jar Jar binks into the squad as a way to give me a cheap beatstick of sorts. If anything he is a good diversion and is as annoying as ever. The booming voice of Mr.Mas is a automatic include. The Caamasi Noble is in there to make sure the Squad Assault bonus doesn't go away easily and provide gambit points. Suggestions? Comments? |
Author: | LoboStele [ Thu Jan 28, 2010 12:57 pm ] |
Post subject: | Re: Senator Jar Jar |
I personally feel like Queen Amidala is more useful in Senate Commando squads. The Mobile Attack makes their Twin really well worth it. Jar Jar can kind of fill the role of keeping the Commandos safe, but I'm not sure it works as well as using the Queen instead. Certainly a fun theme to the squad though. |
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