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VAU swap squads
http://swmgamers.com/forums/viewtopic.php?f=9&t=7896
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Author:  JVX [ Thu Nov 05, 2009 4:54 am ]
Post subject:  VAU swap squads

48 Vader's Apprentice, Unleashed
32 Thrawn (Mitth'raw'nuruodo)
21 GenoHaradan Assassin
13 Kel Dor Bounty Hunter
11 Admiral Ozzel
8 Mas Amedda
8 Gran Raider x2
9 Ugnaught Demolitionist x3
(150pts. 11 activations)

48 Vader's Apprentice, Unleashed
32 Thrawn (Mitth'raw'nuruodo)
28 Dash Rendar, Renegade Smuggler
10 Jagged Fel
8 Mas Amedda
15 Stormtrooper x3
9 Ugnaught Demolitionist x3
(150pts. 11 activations)

So to Ozzel or not to Ozzel?

Author:  JVX [ Fri Nov 06, 2009 2:43 am ]
Post subject:  Re: VAU swap squads

Or will this work better? I'm thinking of using 2 cloaked figures so I can advance safely. I'm not sure if the lack of Ozzel will hurt this squad.

48 Vader's Apprentice, Unleashed
32 Thrawn (Mitth'raw'nuruodo)
42 GenoHaradan Assassin x2
8 Mas Amedda
8 Gran Raider x2
12 Ugnaught Demolitionist x4
(150pts. 11 activations)

Author:  Ruhk [ Fri Nov 06, 2009 1:42 pm ]
Post subject:  Re: VAU swap squads

Well if you want to go 'all swap', then drop one of the Genos for 5 Grans. Gets you a ton of swap fodder (very important!) and decent activation control.

Otherwise I like Squad 2 in your original post, 2 decent threats, plus swap.
Squad 1 lacks enough swappers for you to be able to use swap effectively.

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