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 Post subject: Two New Republic Squads
PostPosted: Fri Aug 28, 2009 4:21 pm 
Sith Apprentice
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Joined: Wed Aug 26, 2009 12:10 pm
Posts: 231
I am having a hard time deciding which squad to go with. I already have some general ideas on the strengths and weaknesses of both squads, but I don't know for sure which is going to better, and I would like some suggestions:

Accurate Disruptive

50 Han Solo, Galactic Hero
25 Leia Skywalker, Jedi Knight
23 Jarael
18 Twi'lek Black Sun Vigo
11 Human Bodyguard
9 General Dodonna
5 Caamasi Noble
3 Mouse Droid
6 Ugnaught Demolitionist x2

(150pts. 10 activations)



--OR--



Mara Jade's Force Immunity

45 Mara Jade, Jedi
26 Yuuzhan Vong Ossus Guardian
25 Leia Skywalker, Jedi Knight
23 General Wedge Antilles
13 Kel Dor Bounty Hunter
9 General Dodonna
3 Mouse Droid
6 Ugnaught Demolitionist x2

(150pts. 9 activations)

Both squads are designed to survive well against non-melee squads (hence, evade with rerolls is heavy in each squad). The major advantages come from the difference of having a solid shooter like Han with "disruptive," "accurate shot," and "Never tell me the odds."

Mara along with the Ossus Guardian tend to stand out as more of an anti-jedi squad (which is a pretty popular choice around here).

Any thoughts?


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 Post subject: Re: Two New Republic Squads
PostPosted: Mon Aug 31, 2009 6:56 am 
One of The Ones
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Posts: 7960
Location: West Chester, OH (near Cincinnati)
Personally, I don't feel like Leia is worth it in 150 point games. For those same points, you could fit in another Ossus Guardian, or a more beefy piece like Jaina. In the first squad, I could see using Leia there, because you don't have Wedge. But I think in 150 points, if you're going to run Wedge, adding in Leia means that 1/3 of your squad is just tech/support...that's way too much for 150 in order to be competitive. For the 2nd squad, all it would take is one lost init in a key situation, and you'd lose Mara, and thus probably the game.

I'd work in a 3rd threat for the 2nd squad instead of Leia. In addition, Mara's Stealth means that only Accurate Shooters can target her, so a single Evade + FP re-roll if necessary should be more than enough to keep her alive.

My favorite NR squad at 150 points right now has neither Leia or Wedge, just as a point of comparison. ;)

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"You either die a hero, or you live to see yourself become the villain."
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 Post subject: Re: Two New Republic Squads
PostPosted: Wed Sep 02, 2009 6:37 pm 
Mandalore
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Posts: 1082
My favorite NR Squad almost never works, but it also has neither leia nor wedge, it has Luke GM, Dodonna, T3 and 3 ugs.

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