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Grand Master Rex https://www.swmgamers.com/forums/viewtopic.php?f=9&t=7241 |
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Author: | Toda [ Thu Aug 06, 2009 9:12 pm ] |
Post subject: | Grand Master Rex |
Here is a sgaud I made Rex has Jolt, Kashyyyk Troopers have Double Attack, Twin Attack, and greater moblie. What do you think any ways, to improve? --Grand Master Rex-- 55 Grand Master Yoda 33 Captain Rex 13 Czerka Scientist 18 Kashyyyk Trooper x2 9 R2-D2, Astromech Droid 8 Mas Amedda 8 R4 Astromech Droid 6 Ugnaught Demolitionist x2 (150pts. 10 activations) |
Author: | LoboStele [ Fri Aug 07, 2009 9:04 am ] |
Post subject: | Re: Grand Master Rex |
Not bad. The Kashyyyk Trooper's +6 attack (well, +9 with Yoda I guess, which isn't too bad) means that even with Double/Twin, they'll have trouble hitting a lot of things. But, they end up making for good scrub killers, and could hopefully clear pieces out of the way for Rex to hit the bigger targets. Otherwise, I think this is a fairly solid build, and a different take on many of the 'common' Republic builds right now. Good job at coming up with something a little different! |
Author: | Toda [ Fri Aug 07, 2009 11:06 am ] |
Post subject: | Re: Grand Master Rex |
Also the R4 droid can be used to lower the defense of the tougher guys so the Kashyyyk troopers can hit more. |
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