Partof1 wrote:
There is the problem. The Sith offer no decent support shooters (ie, decent Troopers) and no cheap or mid cost commanders. A powerful shooter is good, but to fill out the activations, you often have to choose inferior door control. It seems to be a balance game where I just need to find the knife edge.
Its not that the shooters suck... not the best in the game but they can dish out plenty of damage in the right setup. its the fact that the whole faction really has no synergy imo. We have what 18 Sith Lords. The best commanders are Malak and Sid Holo since they are managable as a a basis for any squad. Sid Sith master im sure has potential, just need to do the right build. The rest of the commanders are either too expensive or lack the proper support imo. Revan is overcosted period (tries to be too much)...Ulic and Krayt can be manageable in 200 if u do troopers. Nihl = worthless. Rest of the Sith lords are all beaters n thats it. the only synergy they have is Foce Points Galore and melee attack lol.
on to the squad.
The only way your going to get any synergy with Naga Sadow... imo at least is by focusing solely on forcing your opponents characters to activate. I made a squad on here called lets activate em. it focuses on using sith sorcery, jolt, and jaraels shockstaff. idk if will even work but im gonna test it soon.
I do like ur squad though, looks pretty fun.
maybe do something more like this???
64 Naga
42 Genoharadan x2
27 Lobot
8 Wicket
5 Cammaasi (gambit getter/shield for naga/geno)
3 Ug Demo
R: 3 Ug Demo
17 T3-M4
Double Override, Double Satchel, Traps, Flamethrower.
or
13 Czerka
7 Aqualish
Override, Double Satchel, Traps, Twin, Grenades 10