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 Post subject: Always 2, A master and an Apprentice
PostPosted: Thu Nov 06, 2008 8:16 am 
Mandalore
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Joined: Mon Sep 03, 2007 12:15 pm
Posts: 1082
Ulic 61
Sid Holo 72
Mando Scoutx3 129
Czerka Scientist 142
Jawa 147
Ugo 150

(for 200 Add Darth Malak, Drop Jawa for 2x ugo)

Ok concept is simple, Basic interference squad with Ulic Running Point. Hide behind walls using Greater Mobile to keep out of sight. Czerka allows for 4 shots from mandos. Mandos have some FP's for re-rolling. Czerka has them for extra movement, and the occasional Uggy in gambit shot (Her fp's aren't really that important).

Uggy has Fp's for moving 8 and blowing up unsuspecting doors. Ulic with renewal has more fuel for his tricks. He really is no slouch with 160 hp and 23 defense, that is still big in today's game. And with the mando's providing the cover fire this squad should be fun!

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 Post subject: Re: Always 2, A master and an Apprentice
PostPosted: Thu Nov 06, 2008 8:26 am 
One of The Ones
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Nice use of Ulic! The ability to BG damage among the Scouts could be key to keeping them alive longer. With the way that the Scouts are typically used to stay back in hiding, they ought to be able to utilize Sidious' CE for 4 or 5 rounds probably.

Luke_Skywalker wrote:
Czerka has them for extra movement, and the occasional Uggy in gambit shot (Her fp's aren't really that important).


Except that she has Melee Attack. :P If she's out in gambit to kill an Uggy, then you probably have more things to worry about than rolling the 11 you need to get the kill. ;)

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 Post subject: Re: Always 2, A master and an Apprentice
PostPosted: Thu Nov 06, 2008 8:38 am 
Mandalore
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One thing I didn't Mention is that the Jawa could put 60 on the new grievous if he can get a shot.... you would only need 15's....

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 Post subject: Re: Always 2, A master and an Apprentice
PostPosted: Thu Nov 06, 2008 11:09 am 
Ugnaught Master!
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Luke_Skywalker wrote:
One thing I didn't Mention is that the Jawa could put 60 on the new grievous if he can get a shot.... you would only need 15's....

No, he can't. Ion Gun works on non-living targets, now, due to the ruling. Greivous counts as living.

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 Post subject: Re: Always 2, A master and an Apprentice
PostPosted: Thu Nov 06, 2008 1:17 pm 
Customizer Extrodinaire
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nice concept, but might be difficult to pull off. Low activations is the main weak spot for this squad. The Scouts/Czerka is an escellent idea and provides nice range support for Ulic. Good goin :)

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 Post subject: Re: Always 2, A master and an Apprentice
PostPosted: Fri Nov 07, 2008 11:57 am 
Grand Admiral
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I like it a lot. Great job. :boba:

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