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 Post subject: chewie and his gang
PostPosted: Wed Sep 19, 2007 1:32 pm 
Warmaster
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Chewbacca, Rebel Hero
4-LOM, Bounty Hunter
Gonk Droid
Han on TaunTaun
Lando, DS
R2-D2 and C3P0
Quarren Assassin

I just came up with the idea, it's gonna be really fun to try out.

comments and suggestions are appreciated


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PostPosted: Wed Sep 19, 2007 2:13 pm 
Jedi Knight
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drop the quarren for filler(ughs), more activations are always advised

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 Post subject: Re: chewie and his gang
PostPosted: Wed Sep 19, 2007 3:34 pm 
Grand Admiral
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adder wrote:
Chewbacca, Rebel Hero
4-LOM, Bounty Hunter
Gonk Droid
Han on TaunTaun
Lando, DS
R2-D2 and C3P0
Quarren Assassin

I just came up with the idea, it's gonna be really fun to try out.

comments and suggestions are appreciated


you should take out the gonk droid, the only time they are best used on a squad is as lobot's reinforcements. Even with Chewy RH, missles 20 or 30 could cause problems for your squad.


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 Post subject: Re: chewie and his gang
PostPosted: Wed Sep 19, 2007 3:55 pm 
Warmaster
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Xanthan wrote:
you should take out the gonk droid, the only time they are best used on a squad is as lobot's reinforcements. Even with Chewy RH, missles 20 or 30 could cause problems for your squad.


what would you suggest putting in instead?


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 Post subject: Re: chewie and his gang
PostPosted: Wed Sep 19, 2007 5:51 pm 
Jedi Knight
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Location: Lake Forest Park (The only cool Seattle suburb)
adder wrote:
Xanthan wrote:
you should take out the gonk droid, the only time they are best used on a squad is as lobot's reinforcements. Even with Chewy RH, missles 20 or 30 could cause problems for your squad.


what would you suggest putting in instead?


drop the quarren and the gonk, and throw in princess leia and a ugh.
get chewbacca doing some hurt.

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 Post subject: Re: chewie and his gang
PostPosted: Wed Sep 19, 2007 8:21 pm 
Warmaster
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masterjudge wrote:
adder wrote:
Xanthan wrote:
you should take out the gonk droid, the only time they are best used on a squad is as lobot's reinforcements. Even with Chewy RH, missles 20 or 30 could cause problems for your squad.


what would you suggest putting in instead?


drop the quarren and the gonk, and throw in princess leia and a ugh.
get chewbacca doing some hurt.


leia won't help very much, even with hantaun


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 Post subject: Re: chewie and his gang
PostPosted: Wed Sep 19, 2007 9:55 pm 
Imperial Dignitaries
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adder wrote:
masterjudge wrote:
adder wrote:
Xanthan wrote:
you should take out the gonk droid, the only time they are best used on a squad is as lobot's reinforcements. Even with Chewy RH, missles 20 or 30 could cause problems for your squad.


what would you suggest putting in instead?


drop the quarren and the gonk, and throw in princess leia and a ugh.
get chewbacca doing some hurt.


leia won't help very much, even with hantaun


Leia with Hauntaun can be outstanding. +17 for 40 damage with cunning and accurate? Combine that with his already +13 for 30 and you have 70 points of accurate damage. With Chewie it is good as well as you get a +13 for 30 on a momentum into battle, and then another +13 for 30 via Leia's CE. Well worth 20 points anytime you have a couple solid Rebels on her team.

In this build though you need to not have a gonk. Lobot is the key as you can bring one in if it is safe enough to do so.

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PostPosted: Thu Sep 20, 2007 7:33 am 
Jedi Knight
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Well once again the flea said it better than I ever could, follow his advice adder.

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PostPosted: Thu Sep 20, 2007 8:12 am 
Warmaster
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Anyone willing to trade me a Lobot?

I'll try leia out, but keep the gonk in until i get Lobot, then i'll repost and tell you how it did


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PostPosted: Thu Sep 20, 2007 7:42 pm 
Imperial Dignitaries
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pop into the trade house and check for Lobot, he seemed to be one of the more common rares in his set.

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