--Jedi Purge-- 62 Boba Fett, Bounty Hunter 55 Darth Vader, Scourge of the Jedi 27 Lobot 6 Ugnaught Demolitionist x2 (150pts. 5+ activations)
Vader provides a very strong anti-melee presence while Boba can easily provide enough downrange power and present enough survivability to last. Lobot brings in whatever is needed.
The other variant I have to this (and the one I like more) is this:
--Jedi Purge v2.0-- 55 Darth Vader, Scourge of the Jedi 38 Boba Fett, Enforcer 27 Lobot 18 Lando Calrissian, Dashing Scoundrel 12 Ugnaught Demolitionist x4 (150pts. 8+ activations)
You gain some activations and an extra shooter, but like the San Hill squads that use Boba BH, this squad really thrives off of his loner-like style.
EDIT: I like the name "The Dark Night" more and I think I like this build the most of the 3:
--The Dark Night-- 58 Boba Fett, Mercenary 55 Darth Vader, Scourge of the Jedi 23 Jolee Bindo 5 Caamasi Noble 9 Ugnaught Demolitionist x3 (150pts. 7 activations)
VERY low activations for me, but I think it would work. Jolee provides a great option of giving Vader and Boba a +2/+2 which could be game changing. This squad doesn't really need the activations to work the way I want it to.
_________________ “Those with no tactical ability at all may never understand or accept it. Nor will such people understand or accept the tactician. To those without that ability, those who posses it are a mystery.” - Mitth’raw’nuruodo
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