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 Post subject: The Crazy Squad of Craziness!
PostPosted: Mon Jul 21, 2008 8:10 pm 
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Joined: Mon Dec 17, 2007 5:07 pm
Posts: 237
Location: Indianapolis, IN
Okay, now it looks really odd, and I'm not quite sure if its competitive or not... But I think its got a whole lot going for it!

All your characters (while adjacent to the Gungan SB) are protected from ranged attacks; giving a lot of your otherwise fragile characters a means to advance at the enemy.

--Crazy Squad of Craziness--
52 Felucian Warrior on Rancor
24 Jariah Syn
18 Jar Jar Binks
18 Gungan Shieldbearer
18 Lando Calrissian, Dashing Scoundrel
9 R2-D2, Astromech Droid
8 Wicket
3 Ugnaught Demolitionist
(150pts. 8 activations)

Let me know what'ca think! (I could easily drop Doombot for three more ugnaughts, but hes just too good to leave out :P)

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<Joruus> - (its VASSAL, so you'll crit or roll a 1)
*** 1d20B = 1 *** <Yodarulz>


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 Post subject: Re: The Crazy Squad of Craziness!
PostPosted: Mon Jul 21, 2008 10:59 pm 
Death Star Designers
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Joined: Sun Sep 02, 2007 2:07 pm
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I just have one thing to say:

Boba Enforcer. Energy Shield does nothing against Missiles. It might only hit the front row of your phalanx, but if it takes out the Shieldbearer then you're in deep poo-doo.


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 Post subject: Re: The Crazy Squad of Craziness!
PostPosted: Tue Jul 22, 2008 5:19 am 
Unnamed Wookiee
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Joined: Wed Jul 02, 2008 5:10 pm
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Can somebody help a little with the site here. I know that somehow "Jar Jar" and the shieldbearer must be posted somewhere in order to have a build with them. How do I access this info? Is it here? Or do I have to go to wiz? I haven't seen anything on shoebox and obviously by my question you can tell I'm new to the site. Just trying to get up to speed, thanks.


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 Post subject: Re: The Crazy Squad of Craziness!
PostPosted: Tue Jul 22, 2008 10:05 am 
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Joined: Mon Dec 17, 2007 5:07 pm
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Location: Indianapolis, IN
headache62 wrote:
Boba Enforcer. Energy Shield does nothing against Missiles. It might only hit the front row of your phalanx, but if it takes out the Shieldbearer then you're in deep poo-doo.

Already thought of that though! That's the whole purpose of Jar Jar in the squad, to -hopefully- draw their attacks/auto damage (Grenades, Push, Flamethrower, etc) to him; or -hopefully- to make them attack their own pieces.

Its banking a lot on a couple of saves, but I think its quite possible to use him as a meat shield; at least until I'm close enough to attack.

P.S. Grand Admiral - You can either use Bloomilk.com, or go to the Spoiler/Upcoming set section of these forums :)

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I wrote:
<Joruus> - (its VASSAL, so you'll crit or roll a 1)
*** 1d20B = 1 *** <Yodarulz>


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