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 Post subject: Swiss Army Knife 150
PostPosted: Thu Sep 06, 2007 4:55 pm 
Imperial Dignitaries
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So after the success that I have had with my Swiss Army Knife squad at 100 I have given this squad more thought at 150. The biggest problem at 100 was the inability to sacrifice a SC without my squad falling to pieces. To solve this I am thinking about using this.

Thrawn/Mas 45
Tarkin 11
Storm Commando x4 64
Stormie x2 10
Twi'lek BG 10 (or another x2 Stormies)
Uggie x2 6
(Option of dropping the 2 uggos and 2 of the ST's for 4 Gran Raiders.)

Now with 4 SC's I can afford to lose 1 or 2. (to kill a Boba BH for instance) They also shoot decently at a +9 for 20 each shot when they can't use a Cunning. High activations allow me to maneuver properly as well. Although would another ST be more benificial then the uggs? The BG for Tarkin lets me move him into position with little worry for Boba Bh twin. What do you think? Is it an improvement? Thanks.


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PostPosted: Thu Sep 06, 2007 4:55 pm 
Imperial Dignitaries
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I wouldn't change it. Perfect balance, and uggies can be very important sometimes.

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PostPosted: Thu Sep 06, 2007 6:09 pm 
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I wouldn't say perfect balance. I think it needs a decent small beat in the squad, for melee protection of your shooters. I would consider a mistryl shadow guard or a dark side marauder. With this suggestion in mind the squad would now look like this:


Thrawn/Mas 45 pts.
Tarkin 11 pts.
storm commando x3 51 pts.
mistryl shadow guard 24 pts.
ugnaughtx3 9pts.
Twi'lek bodygaurd 10 pts.

With a dark side marauder, replace the ugnaughts with the 2 stormies.


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PostPosted: Thu Sep 06, 2007 6:19 pm 
Imperial Dignitaries
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SirStevee wrote:
I wouldn't say perfect balance. I think it needs a decent small beat in the squad, for melee protection of your shooters. I would consider a mistryl shadow guard or a dark side marauder. With this suggestion in mind the squad would now look like this:


Thrawn/Mas 45 pts.
Tarkin 11 pts.
storm commando x3 51 pts.
mistryl shadow guard 24 pts.
ugnaughtx3 9pts.
Twi'lek bodygaurd 10 pts.

With a dark side marauder, replace the ugnaughts with the 2 stormies.


Originally my thought was to use Ani SA, Aurra or Boba Enf. After playtesting though it really works better with the 4 SC's. The damage potential is insane and they are not easy buggers to take down. (Boba needs to roll a 12 to hit them in cover!)


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 Post subject: Re: Swiss Army Knife 150
PostPosted: Fri Sep 07, 2007 6:50 pm 
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thejumpingflea wrote:
So after the success that I have had with my Swiss Army Knife squad at 100 I have given this squad more thought at 150. The biggest problem at 100 was the inability to sacrifice a SC without my squad falling to pieces. To solve this I am thinking about using this.

Thrawn/Mas 45
Tarkin 11
Storm Commando x4 64
Stormie x2 10
Twi'lek BG 10 (or another x2 Stormies)
Uggie x2 6
(Option of dropping the 2 uggos and 2 of the ST's for 4 Gran Raiders.)

Now with 4 SC's I can afford to lose 1 or 2. (to kill a Boba BH for instance) They also shoot decently at a +9 for 20 each shot when they can't use a Cunning. High activations allow me to maneuver properly as well. Although would another ST be more benificial then the uggs? The BG for Tarkin lets me move him into position with little worry for Boba Bh twin. What do you think? Is it an improvement? Thanks.


That's an awesome squad, but I think 2 more stormies would work better than the twilek bg.


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 Post subject: Swiss 150
PostPosted: Tue Sep 18, 2007 10:01 am 
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I like the original build. The twi'lek is good, you just place him next to thrawn or a commando. The fact that you have 4 commandos instead of 2 gives it a lot more damage potntial which is good.

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