Nah, just have to be creative against Vong.
1st, until someone proves that Vong are consistent enough to win a big tourney (not gonna happen at 150 without an awful lot of luck), you are really only concerned with a first or second round matchup. Then, odds are you aren't playing a good player, as he/she either didn't analyze the meta correctly, or decided to play a fun squad instead.
And finally, you just need to be more creative in your choices against Vong. Garindan is often the right choice, as can be 5 Caamasi in the right situations, or a couple of bgs for your figs. Understanding how to abuse placement is pretty key in these matchups as well. You can isolate melee swarms pretty darn easily if you know what you are doing, and pick them off one at a time. And since you will always go last, then first against them, I honestly don't see it as that big of a deal.
I will remind you, that last year at Gencon, I took a squad that I knew would have a very tough matchup against JWM swarms. However, while I expected a lot of JWMs, I also expected that the better players would not be running swarms but rather JWMs as interference - which I could deal with.
Of course my final loss was to a JWM swarm, but that had as much to do with a few rolls going bad as the matchup. I can come up with a competative counter to any 150 squad you wanna throw out there, the key is understanding which ones you have to be prepared for in a given tournament. And sometimes you will be wrong. But to say you would never bring San because of the possibility of Vong is just wrong. It means you will instead bring a standard non-Vong squad that mine will defeat easily, and you have played right into my game. That's why "meta squad" is a completely incorrect term. "Meta" refers to the tournament and the players, not specific squads per se.
Let me give you a scenario. I set up so that you will have basically one option, move the shaper, then attack with one JH in a round. At best you are getting two attacks on Tyranus, then perhaps some bugs for extra dmg. Most of the time, I will get to hit you last with tyranus for 20/10, then with Aurra for 20/10 twin. Now I set up Garindan, win init with the MTB, and then hit you with Aurra for 50/40 then 20/10 and you have a dead Vong JH. Now I can run and set up again. You get to kill nothing and will have to move more than 6 to base. At best you get to kill Garindan, but are down a JH. So now, at 150 you are down to 2, and I have a full health Aurra and Tyranus. At 200, I have Boba who has already finished another JH during that time.
Not saying you are wrong per se to consider Vong a tough matchup - but you have to look at it from the perspective of a real tournament. A Pure Vong JH 150 squad is not competitive at the top level. And at 150, you really can't afford the shooter that it needs. There are just too many squads that can take them out that at this point, I don't really spend a lot of time worrying about that matchup. And even given that its a bad matchup, its not unwinnable for San either. A lot depends on map and placement.
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