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 Post subject: The Sith Have Returned
PostPosted: Sat Apr 12, 2008 6:23 pm 
Grand Admiral
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Joined: Sun Sep 02, 2007 11:56 pm
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Location: the ghettos of NJ
Darth Talon 56 pts.
Boba, Enforcer 38 pts.
Lobot 27 pts.
Bith Black Sun Vigo 20 pts.
Ugnaught x3 9 pts.

7 base activations, 150 points exactly.

The main strategy here is to mobile attack or missles with boba, while the vigo and talon advance on the enemy. A neat trick with talon is to mobile attack, use force bubble, and move back within 6 squares of the vigo. This allows her to gain loner, and at the end of her turn retain evade. Very interesting I think. Reinforcements would usually be a MTB and 4 uggies.

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 Post subject: Re: The Sith Have Returned
PostPosted: Sat Apr 12, 2008 6:32 pm 
Imperial Dignitaries
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Joined: Mon Sep 03, 2007 12:15 am
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SirStevee wrote:
Darth Talon 56 pts.
Boba, Enforcer 38 pts.
Lobot 27 pts.
Bith Black Sun Vigo 20 pts.
Ugnaught x3 9 pts.

7 base activations, 150 points exactly.

The main strategy here is to mobile attack or missles with boba, while the vigo and talon advance on the enemy. A neat trick with talon is to mobile attack, use force bubble, and move back within 6 squares of the vigo. This allows her to gain loner, and at the end of her turn retain evade. Very interesting I think. Reinforcements would usually be a MTB and 4 uggies.


This simply does not have the damage to keep up in todays game. Talon and Boba do a max of 60 damage per round. That is 1/2 what LV does in B&B.

Also, how would it deal with B&B, Vong JH's, San/Dodonna/Ozzel and Broken Boba? None of those would have much trouble dealing with this build.

I like it, despite what I just said, but I simply think it won't compete in todays game. Should be a ton of fun to play though. :saber:

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 Post subject: Re: The Sith Have Returned
PostPosted: Sat Apr 12, 2008 6:57 pm 
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Location: the ghettos of NJ
It is more of a fun type of squad. I have no shame in admitting that. I like the gimics in the squad itself, though.

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A trapdoor below...


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