dargo6998 wrote:
Ulic pointed this out, Don't know if i belive it or ot but you won't have enought activation for a mtb. By the time you get in position to kill of a kel dor with the trade broker you would have already lost a few pieces and then your enemy can just sit back take pot shots at your figures and watch you kill your self. Also no good player will let you get close enough with kota or the kel dor to let you use there abilitys.
The Kel Dors would allow you to stop the bleeding pertaining to killing yourself. And as far as getting close enough, moving r-2 last and then winning initative and moving again is 24 squares. Add in 5 more squares, and that's Kota's range for repulse. Granted this is harder to do, and leaves kota "behind enemy lines", but regardless, it's a lot of damage and hopefully your opponent will mostly be activated by repulse. Kota can very well hold his own after this.
I don't think the build is super-competative, but it would be a hassle to fight against.