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 Post subject: Attack on Endor Pack
PostPosted: Mon Jun 16, 2008 4:20 pm 
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Expand your battles with this scenario pack!
On the forest moon of Endor the last great conflict of the Galactic Civil War is about to take place. The Empire has terrible weapons of war on its side, but can it prevail?

Collect:
Proudly add these Imperial figures to your Star Wars Miniatures collection.

Battle:
Can the Rebels hold off the Empire and win the war?

Re-create:
Relive the Battle of Endor or create your own Star Wars experience.

This Scenario Pack contains:


  • 1 AT-ST Scout Walker figure, newly posed and in scale with other Star Wars Miniatures collectable figures
    o Prepainted
    o Fully assembled
    o Durable plastic
  • 3 Imperial figures: Scout Trooper, Stormtrooper, and Stormtrooper Officer
  • 2 double-sided, fold-out battle maps depicting the Endor combat zone and others
  • Full-color game stat cards
  • Scenarios booklet including stats for the Star Wars Roleplaying Game for several characters, creatures, and vehicles from the Universe set.

Release Date: February 24, 2006
Pricing: $13.99
SKU: 957390000
ISBN: 0-7869-4160-X


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 Post subject: Re: Attack on Endor Pack
PostPosted: Wed Jun 18, 2008 8:22 pm 
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 Post subject: Re: Attack on Endor Pack
PostPosted: Wed Jun 18, 2008 8:22 pm 
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Ravaged Base (a.k.a. Ruined Base or Commander's Office)– Found in the Attack on Endor Battle Pack

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Map Review
Courtesy: LoboStele

This is another very well balanced map, and one of the few maps that caters more towards melee pieces rather than shooters. However, many non-melee squads can still do quite well on this map, it is just a matter of learning the best ways to utilize it. Once the middle doors are open, there are some fairly nice, long shooting lanes, and plenty of hiding places to set up for those on either end. Both sides have a tough time reaching the ‘gambit’ zone early on, and require movement greater than 12 squares to do so from either side. Both sides also have nice protected areas for earning those ‘gambit’ points as there are several areas that allow you to be in that zone, but also hidden around a corner, or in an enclosed room. Much of the action on this map typically occurs near the central hallway, but sometimes it can be worth it to split your forces and attack from the middle and either the top or bottom. The versatility of this map and the myriad of choices in how you advance across the map are two of the reasons this map is so much fun to play on. It often gives a sense of no game playing out exactly like any before it.

This map is DCI legal for 100, 150 and 200 Point games as of July 1st, 2008


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 Post subject: Re: Attack on Endor Pack
PostPosted: Wed Jun 18, 2008 8:23 pm 
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Rancor Pit (a.k.a. Rancor Pen) – Found in the Attack on Endor Battle Pack

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Map Review
Courtesy: LoboStele

This map is another pretty well balanced map. The left side is often considered the better side of the map, because it allows you to hide a piece in the ‘gambit’ zone, but in a small corner where it is difficult to get attacked. This often gives the advantage of being able to hide on the left side of the map, and forcing your opponent to come to you. However, the right side offers some brilliant lanes for shooting out of the room at the top, and provides some great nooks and crannies of its own to hide in. These various hiding spots create staging grounds for pieces to jump out and commence their attacks. The right side also offers the advantage of being able to reach the ‘gambit’ zone much easier, as the left side has to move 13 or more squares to reach the center. The downside to this is for the right side of the map, any pieces in the gambit zone are typically exposed to shooters from the left side of the map, so care must be taken as to how you set up pieces near that center area.

This map is DCI legal for 100, 150, and 200 point games.


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 Post subject: Re: Attack on Endor Pack
PostPosted: Wed Jun 18, 2008 8:24 pm 
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Jedi Temple (a.k.a. Hall of Judgment) – Found in the Attack on Endor Battle Pack

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Map Review
Courtesy: LoboStele

This map is often considered not as good as the others from the Attack on Endor pack, but it still offers a completely different type of map from any others that are available. With both sides of the map being fairly wide open, only separated by a set of narrow rooms down the middle, games on this map can get ugly very quick. Open those middle doors and shooting can start quite early. Both sides of the map can easily reach the ‘gambit’ zone from the very start, but there are also very nice rooms on either side of the double doors in the middle that offer secluded areas to earn those ‘gambit’ points and stay hidden. All the pillars and low cover in the open areas make for good hiding spots for shooters, especially those with Stealth. But that same cover, combined with the rooms along the middle provide adequate means for melee pieces to cross the board relatively unharmed until they are in range to come out and start dishing out damage. It is overall a fairly well balanced map between shooters and melee. If a shooter heavy squad gets an early lead in the game, however, there is more than enough space on the map for them to utilize that advantage and tear up a melee squad as they attempt to cross the map.

This map is DCI legal for 100, 150 and 200 Point games as of July 1st, 2008


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 Post subject: Re: Attack on Endor Pack
PostPosted: Wed Jun 18, 2008 8:24 pm 
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Shield Generator (a.k.a. Endor Bunker) – Found in the Attack on Endor Battle Pack

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Map Review
Courtesy: LoboStele

This is another scenario map, designed for use with the scenario and pieces from the Attack on Endor pack. The scenario also includes special rules for ‘concealment’ when attacking enemies that are hiding in the forest on the left side. However, without those concealment rules, the left side of the map has a distinct disadvantage, as there is basically nothing to hide behind, and no way to keep from being shot. Pieces with Accurate Shot on the right side of this map can have a field day against the other squad, picking off whichever key pieces they choose.

This map is not DCI legal at any point level.


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