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 Post subject: Revenge of the Sith: Supplements
PostPosted: Tue Apr 15, 2008 10:05 am 
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Revenge of the Sith Starter Pack

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The Revenge of the Sith Starter contains:
  • Obi-Wan Kenobi, Jedi Master and 2 Clone Troopers
  • General Grievous, Supreme Commander and 2 Super Battle Droids
  • Counters
  • 20-sided die
  • Quick Start rules
  • Advanced rulebook
  • Full-color game board
  • Full-color game stat cards


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 Post subject: Re: Revenge of the Sith: Supplements
PostPosted: Tue Apr 22, 2008 6:53 am 
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Starship (a.k.a. Power Regulation Chamber) – Found only in the Revenge of the Sith Starter Pack

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Map Review
Courtesy: LoboStele

This map is a one of a kind, as it’s mounted on hard cardboard like a traditional board game, and it’s a different size than all of the other Star Wars Miniatures maps. This map is only 29” x 19” as opposed to the 34” x 22” of all the other maps. This makes battles on this map much faster sometimes, as it takes much less time to close the gap between you and your opponent. Typically, the left-hand side of the map is considered the best side of the map, and this is because the ‘gambit’ zone reaches beyond the wall in the center, allowing a player to gather those free victory points, without exposing their pieces to the opponent. Meanwhile, the opponent has to move their pieces out into the open area in the center of the map in order to get those victory points. However, for the player who starts on the right side, the turbolift in the middle of the map makes for a perfect spot to earn those ‘gambit’ points, and stay hidden from the opponent. Pieces with high Speed and/or Mobile Attack, as well as pieces with Force Push are popular for this map.

This map is DCI legal for 100, 150, or 200 point games.


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 Post subject: Re: Revenge of the Sith: Supplements
PostPosted: Tue Apr 22, 2008 6:54 am 
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Revenge of the Sith: Ultimate Missions

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Revenge of the Sith is the third and final set to have an 'Ultimate Missions' Scenario Book provided with it. Due to financial concerns Wizards of the Coasts decided to discontinue the line, even though there was a book being compiled for Universe. The Scenarios mirror the action of the movie nearly identically, starting with the capture of the Chancellor and ending with the epic duel between Anakin and Obi-Wan. The scenarios were designed so that you could choose to either play it out with Minis or as a campaign for the RPG.

Also included is a double sided map with the ever popular Mustafar on one side and one of the better balanced maps, Chancellor's Starship, on the other. As well there is a number of Terrain Tiles (medpacks, diaster pieces, etc) and some tiles to represent yet to be made Miniatures.


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 Post subject: Re: Revenge of the Sith: Supplements
PostPosted: Tue Apr 22, 2008 6:55 am 
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Chancelllor’s Starship (a.k.a. Throne Room or Imperial Base) – Found in Revenge of the Sith Ultimate Missions book, 2007 Starter Pack, and 2007 RPG Saga Edition book

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Map Review
Courtesy: LoboStele

This map is often considered one of the most well-balanced maps. It has many nice options for squads centered around shooters or melee pieces, and there is plenty of ways to advance across the board and minimize the Lines of Sight to your characters. Neither side of the map is really considered the best side, although the left side can allow for characters to reach the ‘gambit’ zone without any special movement. The right side requires you to have pieces or combinations that allow movement of 15 or more squares, and some of that through difficult terrain, in order to reach the ‘gambit’ zone. However, with the vast combination of Force Powers, characters with Flight, and other combinations of abilities, it’s not too difficult to find something that can work in that scenario. The doors and the room near the center of the map are typically where much of the action occurs on this map, though the long hallway on the left, and the large rooms throughout the map offer plenty of spaces for ranged pieces to stay farther back from the action. The nice thing is that even if those shooters stay farther back, it is easy to advance melee pieces across the board, and still keep them completely hidden from those shooters until you are ready to pounce on them.

This map is DCI legal for 100, 150, and 200 point games. However, only the version of the map found in the Ultimate Missions book or the 2007 Starter Pack is legal, as the version from the 2007 RPG Saga Edition book is missing terrain markings.


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 Post subject: Re: Revenge of the Sith: Supplements
PostPosted: Tue Apr 22, 2008 6:55 am 
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Mustafar (a.k.a. Plateau) – Found in Revenge of the Sith Ultimate Missions book

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Map Review
Courtesy: LoboStele

This is one of the more controversial maps in the Star Wars Miniatures game, as it is extremely biased toward squads with big ranged pieces, and especially ranged pieces with Mobile Attack. The right side of the map is by-far the better side of the map, as the left side only provides a total of 7 squares in the starting area that are 100% safe from shots coming from the right side. The gambit zone on this map is out in the middle of the bridge, in an area where the only cover is provided by the columns along the sides of the bridge. So, a melee piece sitting out in the middle of the bridge can get shot up really quick by a piece standing at the end, and it’s very easy to make sure that melee piece is not getting the +4 bonus to Defense for cover. The rooms along the top and bottom make for some interesting ways to advance across the map, and give your melee squads a little bit better chance than charging down the middle. But without the Flight special ability, it can be hard to get to the enemy pieces sometimes.

This map is not DCI legal for any point level as of July 1st, 2008.


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