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Dashing Mara
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Author:  Luke_Skywalker [ Wed Apr 07, 2010 4:43 pm ]
Post subject:  Dashing Mara

Mara Jade, Jedi 45
Dash Rendar RS 28/ 73
General Dodonna 9/82
Jagged Fel 10/92
2x ugo demolitionist. 6/98

Possible Camasi Noble instead of an ugo, What is the opinion on this squad 6 activations with tempo in 100.

Author:  lonescout [ Wed Apr 07, 2010 5:48 pm ]
Post subject:  Re: Dashing Mara

I haven't thought about 100 points for a while, so although there is no extremely new mini in the build, it seems pretty fresh to me.

I like the synergy of Mara and Dash. The squad looks very well rounded for solid competition at 100 points. Nice work. I would say at 100, you have a very solid trade off between power and activations since you have tempo control. If need be, you can force opponents who do not have tempo control to activate between 10 and 11 minis (depending on who starts the round) before you activate Dash. I would say your fine there, the downfall will only come against other tempo controlling builds which I think is more limited competitively to just NR and Rebels at 100 points. I would also keep both uggies since one uggie for door control can be a game loosing risk for even 100 point skirmishes.

Author:  AndrewUnleashed [ Wed May 05, 2010 12:52 pm ]
Post subject:  Re: Dashing Mara

very nice build, pretty well rounded


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