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Cay in 100 https://www.swmgamers.com/forums/viewtopic.php?f=8&t=8869 |
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Author: | joelker41 [ Tue Apr 06, 2010 8:18 pm ] |
Post subject: | Cay in 100 |
I for one think Cay in 100 could be interesting, his stats aren't amazing but they are solid and comparable to staples like JWMs and JBMs. Notice I said comparable, not better. Few squad ideas: 1) Cay 28 Dash 28 Jarael 23 Wicket 8 Gran Raider 4 3xUgos 9 2) Zuckuss 35 Cay 28 Dash 28 R7 Astromech 8 3xUgos 9 3) The obvious: Cay 28 Cad 54 R7 8 3xUgos I just wonder what the optimal build in 100 with him is. |
Author: | jschristy [ Tue Apr 06, 2010 8:37 pm ] |
Post subject: | Re: Cay in 100 |
I'd say the first squad is the best IMO. Cad and Cay just have too little HP for me to be together. At least in the first squad you have 3 attackers, and if Cay is killed by a Unique the potential for one more character. I don't have Cad so I may be wrong on my assumption. |
Author: | jonnyb815 [ Tue Apr 06, 2010 10:11 pm ] |
Post subject: | Re: Cay in 100 |
what about a Battle Master Dash Cay Wicket filler? what about Dengar HK? |
Author: | gunther [ Wed Apr 07, 2010 6:45 am ] |
Post subject: | Re: Cay in 100 |
I like the first one. |
Author: | LoboStele [ Wed Apr 07, 2010 8:02 am ] |
Post subject: | Re: Cay in 100 |
I think Cay in 100 is a solid idea. Lots of people run Uniques in 100 points. I guess you get matched up against the odd JWM x3 + R2 Astromech every now and then, but the potential to steal somebody like Boba BH, Rex, Cad, etc. would be pretty nice, and fairly devastating for an opponent. I like the first option with Dash/Jarael the best as well. Wicket really helps everyone quite nicely in that build. |
Author: | joelker41 [ Thu Apr 08, 2010 2:42 pm ] |
Post subject: | Re: Cay in 100 |
Newest idea: IG 88, DA 43 Cay 28 Jedi Sentinel 17 4xMouse/Brutes/Uggos 12 I really like Pulse Cannon in 100, and Cay's repair 20 with the Sentinel's repair 10 would be fun. Maybe drop the Sentinel for a Juggernaut War Droid? Stun, Shatter, and Flight is pretty cool. Any way IG 88 DA and Cay can work? |
Author: | AndrewUnleashed [ Wed May 05, 2010 12:46 pm ] |
Post subject: | Re: Cay in 100 |
i like squads 2 and 3, the ig squad has potential but with all the dash/rex running around in 100 he'd have a hard time being optimal and not getting shot to hell |
Author: | The_Celestial_Warrior [ Wed May 05, 2010 12:51 pm ] |
Post subject: | Re: Cay in 100 |
joelker41 wrote: Newest idea: IG 88, DA 43 Cay 28 Jedi Sentinel 17 4xMouse/Brutes/Uggos 12 I really like Pulse Cannon in 100, and Cay's repair 20 with the Sentinel's repair 10 would be fun. Maybe drop the Sentinel for a Juggernaut War Droid? Stun, Shatter, and Flight is pretty cool. Any way IG 88 DA and Cay can work? Tough call on the Sentinel vs Juggernaut. I think, overall, the Sentinel is sliiiightly better as your tertiary attacker/door control option. |
Author: | 11MBStarWalker [ Tue May 18, 2010 2:38 pm ] |
Post subject: | Re: Cay in 100 |
I think the Jug War Droid offers more in your IG build. There is slightly more damage output, you don't lose anything with door control, and Sonic Stunner could have some interesting uses, particularly at 100-pt. --StarWalker |
Author: | jonnyb815 [ Tue May 18, 2010 3:42 pm ] |
Post subject: | Re: Cay in 100 |
wow nate is still alive |
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