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Qui Gon's Padawans https://www.swmgamers.com/forums/viewtopic.php?f=8&t=6552 |
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Author: | obikenobi1 [ Sun May 24, 2009 12:04 am ] |
Post subject: | Qui Gon's Padawans |
I love the new Qui Gon and just had to make a squad with him and Obi Wan. --Qui Gon Padawans-- 24 Qui-Gon Jinn, Jedi Trainer 22 Obi-Wan Kenobi, Padawan 9 R2-D2, Astromech Droid 8 Wicket 28 Felucian x4 3 Mouse Droid 6 Ugnaught Demolitionist x2 (100pts. 11 activations) I was suprised at how many activations I ended up having. This squad is mainly melee, but has little bit of range. Wicket and Felucians can provide range, and having doom bot moving things around add's to my melee range. A Lightsaber Assaulting Obi Wan at +18 attack (possibly +22) can be a very scary sight. Felucians will be very anoying for any lose Banes to take out, provide that they make their Parry saves. Felucians will also be attacking at +11 attack for 20 damage, which is very decent for a 7 point fig. I was debating whether or not to replace Obi and a uggie with Ashoka and a camaasi. What are everyone's opinions? Input would be great, as I want to test this squad out as soon as JA comes out. |
Author: | crazyjawarancorrider [ Tue May 26, 2009 2:21 pm ] |
Post subject: | Re: Qui Gon's Padawans |
If Someone gets some good mobiles, ie. Han Solo Scoundrel and Dash RS, that squad is gone |
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