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Mad's 100 2.1
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Author:  The Madman [ Sun Apr 05, 2009 9:17 am ]
Post subject:  Mad's 100 2.1

Boba Fett, Mercenary
General Rieekan
Twi'lek Black Sun Vigo
Gran Raider
Mouse Droid
Ugnaught Demolitionist


Quote:
Squad Commander Effects

General Rieekan
Allies gain Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11) and Mobile Attack (Can move both before and after attacking).
Twi'lek Black Sun Vigo
Followers with Evade within 6 squares gain Greater Mobile Attack.


Thoughts...?

Author:  R5Don4 [ Sun Apr 05, 2009 9:55 am ]
Post subject:  Re: Mad's 100 2.1

I've toyed around with GR, TBSV, BFM combo a bit. Very fun to have Boba Intuition six to get set up, pop 2 shots and then run 6 to safety. I just don't think this is going to have enough Damage output to compete with everything else out there. I see this as a less efficient/higher activation version of the old BFBH Han RH 100 squad. A bit more fun with the Intuition but it is tough to keep the MD and Vigo safe within six of Boba and not restrict his movement.

Author:  Sith Slayer [ Sun Apr 12, 2009 7:32 pm ]
Post subject:  Re: Mad's 100 2.1

COPYCAT!!! :P

I posted a squad just like this a while back on the WotC forums. I like it a lot, but apparently a bunch of noobs rated the squad 5.
Yeah, it is a very nice squad.

Author:  The Madman [ Sun Apr 12, 2009 7:37 pm ]
Post subject:  Re: Mad's 100 2.1

well,
I wish I had run it last week instead of the Luke Commando squad; which got hosed by the other OBVIOUS (except to me) squad of Throne'd Palpy and Vader unleashed...

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