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Mando 100
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Author:  Ruhk [ Fri Sep 26, 2008 10:02 pm ]
Post subject:  Mando 100

Boba MC
Scout x2
Uggo.

Very simple idea, Boba Mobiles in and out of LOS, the scouts shoot anything they can see. Issues arise when the Scouts can't use their Opportunist. I've been playing with a few varients in my head.

Boba MC
Scout
Gunslinger
Uggo x2

The main issue the the fragility of the Gunslinger. With no mobile and only Evade to keep it alive, other shooter squads have a good chance to take the Gunslinger down.

Boba MC
Scout
Czerka
Ugo x2
Camaasi

Boba with Jolt and a Quad Scout provide a nice 1-2 punch and could really wreck someone's day.

Author:  LoboStele [ Mon Sep 29, 2008 7:26 am ]
Post subject:  Re: Mando 100

The last option is one of my favorites. You still get 4 shots out of the Scout, which is the same as the first squad. But then you also get Double/Jolt with Boba, which can prove to be quite a deadly combination.

Author:  Luke_Skywalker [ Tue Sep 30, 2008 6:45 am ]
Post subject:  Re: Mando 100

When I did Mando in 100 this week at my LGS I went with this
2x Scout
1x Captain
1x Quartermaster
1x Mando Commando

In this way I was taking 4 shots with the Scouts and 2 with the commando, I rarely missed a shot.

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