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 Post subject: Bothans on Hoth
PostPosted: Tue May 13, 2008 7:13 pm 
Warmaster
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Joined: Sun Sep 02, 2007 10:08 pm
Posts: 599
Location: LFP, WA
-- Bothans on Hoth --

Luke's Snowspeeder 45
Bothan Noblex3 51
Uggy 3
99 points, 5 activations

If set it up right you can get 8 attacks off at +12 for 20 damage, it probably won't happen, but the intimidation factor is there. My map of choice would probably be Starship (hardboard) so I can set up my shooting lanes easier. It's definitely a fun squad, not competitive, but a blast to play!

Variants:
Drop a Bothan Noble for Dodonna and three Uggys for activation control (I would do this, but I don't have Dodonna!)

Cons:
Very little health, if the Snowspeeder dies you've lost. Any squad with Bane or YVJHs in it would give this squad trouble.

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 Post subject: Re: Bothans on Hoth
PostPosted: Tue May 13, 2008 8:03 pm 
Imperial Dignitaries
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Joined: Mon Sep 03, 2007 12:15 am
Posts: 710
adder wrote:
-- Bothans on Hoth --

Luke's Snowspeeder 45
Bothan Noblex3 51
Uggy 3
99 points, 5 activations

If set it up right you can get 8 attacks off at +12 for 20 damage, it probably won't happen, but the intimidation factor is there. My map of choice would probably be Starship (hardboard) so I can set up my shooting lanes easier. It's definitely a fun squad, not competitive, but a blast to play!

Variants:
Drop a Bothan Noble for Dodonna and three Uggys for activation control (I would do this, but I don't have Dodonna!)

Cons:
Very little health, if the Snowspeeder dies you've lost. Any squad with Bane or YVJHs in it would give this squad trouble.


Yep. I've been playing a squad similar for a while now:
--Speedy--
45 Luke's Snowspeeder
20 Princess Leia
17 Bothan Noble
9 General Dodonna
9 Ugnaught Demolitionist x3
(100pts. 7 activations)

I've had a LOT of success with this. The speeder has a ton of survivability, mobility and damage output here. Dodonna allows you to unload 130 damage at the end of a round onto an opponent.

Bane and YVJH's are actually easier than other builds IMHO. Take out the Shaper and the VJH's will do only 10 damage when they hit. The speeder always moves last against Bane and with it's flight and mobility it will do lots of damage to Bane before he can touch the speeder.

Good job.

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 Post subject: Re: Bothans on Hoth
PostPosted: Thu May 15, 2008 1:32 pm 
Grand Admiral
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Actually, this squad could really, really be a problem for stealth squads, and slow-moving melee attackers. Good job for using the unusual effectivly.

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