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 Post subject: Re: Kazdan Paratus, JM (GVL)
PostPosted: Fri Jan 25, 2008 10:41 am 
Mandalore
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Joined: Mon Sep 03, 2007 12:15 pm
Posts: 1082
I like it, but can it stand up to the major squads in this point category? It looks to me like that depends an awful lot on lucky initiative rolls, though admitedly 2x 20% chances a round for at least 3 rounds is probably enough to make it happen.

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 Post subject: Re: Kazdan Paratus, JM (GVL)
PostPosted: Fri Feb 01, 2008 11:40 pm 
Jedi Council
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Joined: Sun Sep 02, 2007 4:03 pm
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Location: Springfield
If nothing else it would be fun to show up at a tourny with.

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 Post subject: Re: Kazdan Paratus, JM (GVL)
PostPosted: Sat Feb 02, 2008 1:46 pm 
Grand Admiral
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Interesting. The squad without any droids by itself is kinda weak, but that can be changed. It looks fun to play, definetly. Master speed and anticipation are some fun ways to screw with positioning.

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 Post subject: Re: Kazdan Paratus, JM (GVL)
PostPosted: Thu Feb 14, 2008 11:10 am 
Customizer Extrodinaire
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the droids will come soon enough.......

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 Post subject: Re: Kazdan Paratus, JM (GVL)
PostPosted: Thu Feb 14, 2008 3:42 pm 
Grand Admiral
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I like it, you can bring in both a probe droid and bodyguard droid to keep Qui gon alive longer. I might have to try out this squad sometime. Looks like a lot of fun to play.

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