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Droid Spirits https://www.swmgamers.com/forums/viewtopic.php?f=8&t=1541 |
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Author: | adder [ Sat Dec 01, 2007 1:02 pm ] |
Post subject: | |
Relies a lot on luck, but other than that it looks pretty good. Perhaps in 150 when you can support the combo better. |
Author: | ChonChuuk [ Mon Dec 03, 2007 10:15 am ] |
Post subject: | |
adder wrote: Relies a lot on luck, but other than that it looks pretty good.
Perhaps in 150 when you can support the combo better. I agree. At 150 with some extra fodder you can keep Kazdan alive long enough for your luck to work enough times. |
Author: | Jedi1972 [ Mon Dec 03, 2007 3:08 pm ] |
Post subject: | |
Fool, when I first saw the name of this squad, I though you were talking about a bunch of Drunk Droids! lol This looks like a cool squad. Maybe in the GVL? |
Author: | SirStevee [ Mon Dec 03, 2007 5:49 pm ] |
Post subject: | |
I like it, but in a gambit game, you just can't afford to sit around and turtle, unless your in gambit already. Like stated above, it would do better with some more points added to the squad. Nice idea, however. |
Author: | homer_sapien [ Thu Feb 14, 2008 1:57 am ] |
Post subject: | Re: Droid Spirits |
Seems like it would be a fun sqaud to play on Vassal. When I go to tournies I usually avoid pieces with reserves/reinforcements because its such a hassle to prepare for all the possible options. |
Author: | homer_sapien [ Fri Feb 15, 2008 1:03 am ] |
Post subject: | Re: Droid Spirits |
I know. Between it being 30 points instead of 20 and the lack of faction restrictions its a lot to bring. |
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