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KALAM! https://www.swmgamers.com/forums/viewtopic.php?f=8&t=1190 |
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Author: | SirStevee [ Fri Nov 09, 2007 2:58 pm ] |
Post subject: | KALAM! |
Darth Malak 52 pts. 4-Lom 21 pts. Gonk 12 pts. Duros Explorers x2 14 pts. I just got Malak, so I decided to make a JIS squad. Malak distracts enemy beatsticks, while 4-Lom double attacks. The bespins combine fire with 4-LOM, for massive attack ratings. I like Malak, and I think 4-LOM is the best support for him in 100. And hey, I even found a way to use his CE. Ain't that great? The Squad on Shoebox: http://www.swshoebox.com/displaySquad.c ... &arg=77341 I also made a 150 version, with the BH version of 4-LOM, which is also on shoebox. (KALAM! is !MALAK spelled backwards btw ) |
Author: | shinja [ Fri Nov 09, 2007 3:15 pm ] |
Post subject: | |
I like this idea a lot. Good job! If you go against an accurate shooter, they'll be able to take out the GONK unless you can get really creative with positioning around a corner or something. But against a non-accurate squad, I think you've got a great setup. Another option would be to use 2 Duros Explorers instead of 3 Bespin Guards. You lose an activation, but you gain Spotter +10 and Evade on your fire combiners. |
Author: | SirStevee [ Fri Nov 09, 2007 3:42 pm ] |
Post subject: | |
I think that actually may be a better option. I'll make the adjustment. |
Author: | masterjudge [ Fri Nov 09, 2007 4:01 pm ] |
Post subject: | |
I like it. Malak is fun. I suggest dropping the Gonk, He is just to slow for Malak at 100 points. I suggest a bodyguard instead of the Gonk. |
Author: | SirStevee [ Fri Nov 09, 2007 4:21 pm ] |
Post subject: | |
The gonk is for 4-Lom. At this point level, 4-LOM is only good with double attack. Otherwise, he's not worth using. |
Author: | masterjudge [ Thu Nov 15, 2007 4:25 pm ] |
Post subject: | |
SirStevee wrote: The gonk is for 4-Lom. At this point level, 4-LOM is only good with double attack. Otherwise, he's not worth using.
I see your reasoning here, however I still think you should drop the gonk for a twi'lek bodyguard and an ughnaught. However, you could use a gonk if you are fighting scrubs and no accurate. |
Author: | Jedi1972 [ Thu Nov 15, 2007 4:29 pm ] |
Post subject: | |
SirStevee wrote: The gonk is for 4-Lom. At this point level, 4-LOM is only good with double attack. Otherwise, he's not worth using.
Personally, I think 4-LOM is good even without Double Attack. |
Author: | punxnbutter [ Thu Nov 15, 2007 7:01 pm ] |
Post subject: | |
nah 4-LOM needs to crank out the damage or bring down opp activations. |
Author: | ChonChuuk [ Mon Nov 19, 2007 3:12 pm ] |
Post subject: | |
I like using the Gonk for 4-LOM. It is vital to keep it around a corner or something when Accurate shooters are around. 4-LOM was one of my favorite pieces through the first 4 sets or so. |
Author: | SirStevee [ Mon Nov 19, 2007 3:19 pm ] |
Post subject: | |
That's what I usually do. I usually play on the ROTS starter map, and on that map it isn't a problem. |
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