SWMGAMERS.com Forums
http://swmgamers.com/forums/

Few lingering questions
http://swmgamers.com/forums/viewtopic.php?f=53&t=1883
Page 1 of 1

Author:  Grambo [ Tue Dec 18, 2007 5:30 pm ]
Post subject:  Few lingering questions

A few lingering questions, if I may.

1) I've seen a cool trick with Leia RH and anyone with LS Sweep. Can you, in fact, use Leia RH to effectively keep a sweep going while moving... aka, sweep, kill, step, kill (on same sweep), rinse repeat? Thought it was clever as heck when I saw it, but remain unsure if that actually works.

2) Can you use Revan's movement CE on someone with strafe? If so, can they strafe, as other movement rules appear to apply?

3) Force push seems to be slowed by terrain, but the explanations of the actual distance moved is horrible. Can someone please give us a nice diagram that clears it up? Include terrain (yellow and green), diagonal movement, walls, and the like.

4) When does a figure killed by force push die? Specifically, if they are explodables (uggies with boss), do they die when the land, or upon being pushed?

5) If a figure with force is able to be brought back by Leia HC's CE, can they expend their force point to "reroll" that attempt to come back?

Author:  Sithborg [ Tue Dec 18, 2007 6:02 pm ]
Post subject: 

1. Yes, it works as long as they are still within 6 of Leia to keep on moving.

2. Yes, you can Strafe while using Revan's CE.

3. The pushed character is affected by terrain, so you would count how far they move just like movement. The only difference is that they can be moved into pits. So, Diagonals, Low objects, etc have the same effect on movement at they normally do.

4. They die when they take damage. I believe the acting player can determine whether the damage or movement happens first.

5. Yes, they can reroll Leia's save.

Author:  LoboStele [ Tue Dec 18, 2007 7:15 pm ]
Post subject: 

Well, the one trick with the pushed characters though is that there is a difference between Push and Repulse. Push specifies a certain number of squares that you actually move. Repulse, on the other hand, specifies how far away you must be from the repulsing character at the end. So, for some pieces, they may only have to move 1 square to be X number of squares away, while some other characters may have to move 5 squares, or a total of 10 movement if they are all green squares.

Author:  Grambo [ Tue Dec 18, 2007 7:27 pm ]
Post subject: 

Awesome, thanks guys. And #2 makes me really want to try a crazy squad... note that a Basilisk, Revan, and Qel-Droma add up to 200 ;)

Author:  LoboStele [ Tue Dec 18, 2007 9:13 pm ]
Post subject: 

There was a discussion about that very thing when TFU first came out. Search either the 200 point forum or the Squad ideas forum for it. It is crazy, and probably won't be terribly competitive, but it should be fun!

Page 1 of 1 All times are UTC - 6 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/