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Pits and bombs.
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Author:  sthlrd2 [ Mon Aug 05, 2013 5:32 am ]
Post subject:  Pits and bombs.

I'm facing Vergere who is behind to a Kel Dor Bounty Hunter. (Both are next to a pit), I levitate Anakin who runs up to force push the kel dor into the pit. He fails the save and is defeated.
Does Vergere take the Self Destruct damage from an adjacent bomb that goes into a pit?

Author:  The_Celestial_Warrior [ Mon Aug 05, 2013 7:51 am ]
Post subject:  Re: Pits and bombs.

Well, yeah. It is an adjacent square after all. You kind of over thought this one.

Author:  sthlrd2 [ Mon Aug 05, 2013 8:39 am ]
Post subject:  Re: Pits and bombs.

Agreed. I did over think it. Once again at fault for putting real world logic in a game.

Author:  FlyingArrow [ Tue Aug 06, 2013 10:31 pm ]
Post subject:  Re: Pits and bombs.

When you fail a pit save, are you defeated in the square you start in or defeated in the pit square? (Irrelevant in the given example since presumably they're both adjacent to the pit.)

Author:  Sithborg [ Wed Aug 07, 2013 9:25 pm ]
Post subject:  Re: Pits and bombs.

In the pit.

Author:  obikenobi1 [ Thu Aug 08, 2013 2:16 pm ]
Post subject:  Re: Pits and bombs.

Self destruct doesn't activate until after you have moved some one with force push right?

Author:  swinefeld [ Thu Aug 08, 2013 2:19 pm ]
Post subject:  Re: Pits and bombs.

obikenobi1 wrote:
Self destruct doesn't activate until after you have moved some one with force push right?


Damage resolves first.

Author:  FlyingArrow [ Wed Mar 05, 2014 1:14 pm ]
Post subject:  Re: Pits and bombs.

Damage resolves first, but if death comes from moving into the pit instead of the damage, self-destruct happens in the pit.

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