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 Post subject: Pits and bombs.
PostPosted: Mon Aug 05, 2013 5:32 am 
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I'm facing Vergere who is behind to a Kel Dor Bounty Hunter. (Both are next to a pit), I levitate Anakin who runs up to force push the kel dor into the pit. He fails the save and is defeated.
Does Vergere take the Self Destruct damage from an adjacent bomb that goes into a pit?

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 Post subject: Re: Pits and bombs.
PostPosted: Mon Aug 05, 2013 7:51 am 
Big Bad Brad
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Well, yeah. It is an adjacent square after all. You kind of over thought this one.

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 Post subject: Re: Pits and bombs.
PostPosted: Mon Aug 05, 2013 8:39 am 
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Agreed. I did over think it. Once again at fault for putting real world logic in a game.

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 Post subject: Re: Pits and bombs.
PostPosted: Tue Aug 06, 2013 10:31 pm 
One of the Sith on Malgus' Shuttle
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When you fail a pit save, are you defeated in the square you start in or defeated in the pit square? (Irrelevant in the given example since presumably they're both adjacent to the pit.)


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 Post subject: Re: Pits and bombs.
PostPosted: Wed Aug 07, 2013 9:25 pm 
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In the pit.

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 Post subject: Re: Pits and bombs.
PostPosted: Thu Aug 08, 2013 2:16 pm 
Droid Army Commander
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Self destruct doesn't activate until after you have moved some one with force push right?

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 Post subject: Re: Pits and bombs.
PostPosted: Thu Aug 08, 2013 2:19 pm 
Master of the Order
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obikenobi1 wrote:
Self destruct doesn't activate until after you have moved some one with force push right?


Damage resolves first.


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 Post subject: Re: Pits and bombs.
PostPosted: Wed Mar 05, 2014 1:14 pm 
One of the Sith on Malgus' Shuttle
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Damage resolves first, but if death comes from moving into the pit instead of the damage, self-destruct happens in the pit.


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