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 Post subject: squad points with palleaon swap
PostPosted: Sun Aug 05, 2012 12:06 am 
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if i swap out a figure with palleon that is cheaper than the original does my opponents vps have to meet the new build total to win?

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 Post subject: Re: squad points with palleaon swap
PostPosted: Sun Aug 05, 2012 5:02 am 
Black Sun Thug
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No, changing the number of points in your squad after the fact does not alter the "build total" for purposes of victory conditions.

At the same time, I think you'd be hard-pressed to argue that an opponent who killed your entire squad wasn't entitled to a 3-point victory because your squad was no longer worth 200 points.


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 Post subject: Re: squad points with palleaon swap
PostPosted: Sun Aug 05, 2012 6:52 am 
Imperial Dignitaries
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The victory condition is either defeating all of your opponent's pieces, or having 200pts at the end of a round.

So if your opponent has a 198pt squad and you defeat all his pieces (earning no gambit along the way), you win.


What I'd be curious about is what would happen if you had earned no gambit during the game, but your opponent had earned a few rounds of gambit. Then, when you defeated his last piece, he simultaneously defeated one of yours (via Self-Destruct, Riposte, etc), to put him at or above 200pts, but you still have some pieces on the board. I think that the primary condition is to defeat all of your opponent's pieces and therefore that the victory would go to the guy who still has pieces left. But I'm not sure on that, and would appreciate some clarification.

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 Post subject: Re: squad points with palleaon swap
PostPosted: Sun Aug 05, 2012 8:33 am 
Big Bad Brad
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1. Total Defeat

2. 200

3. End of Time Tiebreakers (Points, Highest cost figure closest to center.)

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