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AT-AT vs Turrent
http://swmgamers.com/forums/viewtopic.php?f=53&t=1427
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Author:  dreadtech [ Thu Nov 22, 2007 5:50 pm ]
Post subject:  AT-AT vs Turrent

As asked by Ugavine on wotc.
"Sorry for yet another question, and yes I have been trying to make more use of my AT-AT rather than use is as an ornament.

Anyway, what happens when the AT-AT Stomps the Golan Turret?

The AT-AT can Stomp Huge. But Emplacement says it cannot be moved and "... nor can it's position be changed through other effects." Meaning you cannot 'Place' it anywhere else either?

Considering that the Turrent will most likely be used in scenario's with the AT-AT I'm sure this must have been thought of, but I can't find an answer anywhere.

Thanks in advance, Ugavine "



How do you lot see this, does the turrent get a save or not if so where does it go if it makes the save

Author:  Ugavine [ Fri Nov 23, 2007 7:08 am ]
Post subject: 

Here's the official answer.

Quote:
The turret is unaffected by the repositioning from Stomp as it cannot be repositioned.

If this results in an awkward situation on the map, you just have to deal with it somehow.


I guess that means two characters in the same square? The AT-AT can legally enter the space but the Turret stubbornly refuses to move.

AT-AT - "Grrr...." STOMP!
TURRET - "I aye movin' fer yaow!"
AT-AT - STOMP! STOMP!
TURRET - "Clear off yer overgrown mechanical pup, or I'll give ya' cogaver!"
AT-AT - STOMP! STOMP!
TURRET - [failed save] "Awww nuts!!!"

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