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Do you want.....
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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Wed Mar 04, 2009 9:01 pm 
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Oh yeah. I love this stuff. Slurp...slurp...mmm bloo Kool Aid.

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Thu Mar 05, 2009 12:54 pm 
Mandalore
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Fool wrote:
Yes you saw it correctly, Rebel Storm.

Format: 150 Points (If you push me, we could do 200 points)
Boosters: 2 (Again, if we did 200 - 3)

Depending on the # of People this will be Single or Double Elimination (and their dedication)


How can I push you, that did not exist back then. if we did 3 then that would giv me a better chance at getting the pieces that I want. But it is all good!

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Thu Mar 05, 2009 3:54 pm 
Third Jedi from the Left
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Hurrah, another tournament - sign me up, please!

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Thu Mar 05, 2009 5:02 pm 
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Wow, you just posted this Wed night. What's with the haste?

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Thu Mar 05, 2009 5:20 pm 
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Fool wrote:
Boba52 wrote:
Wow, you just posted this Wed night. What's with the haste?


It's my new attempt at getting this out quickly: Post quickly, cut off quickly and dammit, get playing! :D


Good luck with that.

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Fri Mar 06, 2009 12:52 am 
Third Jedi from the Left
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Sign me up too Fool!

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Fri Mar 06, 2009 2:40 pm 
Black Sun Thug
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sure count me in


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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Fri Mar 06, 2009 4:51 pm 
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Sign me up! Here's hoping for Vader, Palpy, or Boba. :)

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Mon Mar 09, 2009 2:05 am 
Sith Apprentice
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Hey Hey Hey, I want to play¡¡¡¡ I want to play¡¡¡¡¡ :D hope I can still sign in bro :jango:

Cya around guys

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Mon Mar 09, 2009 2:09 am 
Mandalore
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Guneywars also expressed interest in playing in this.

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Tue Mar 10, 2009 12:26 pm 
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How would reinforcements work?

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Tue Mar 10, 2009 8:27 pm 
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Either one works (as long as NO ONE got a Vader :P )

My 3 boosters got me 21 activations at 176 points. Wow that is pretty bad.

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Tue Mar 10, 2009 10:55 pm 
Imperial Dignitaries
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So many of the RS non-uniques (and many of the Uniques as well) are very low point pieces. Compare that with CS (DDs for 30pts, almost all of the Rares at 20pts or more) and other sets. I'm not surprised that several of us are having a hard time pulling together 200pts out of 3 boosters. Making the tourney 150pts is not a bad idea.

The thing is, a Sealed Release tournament is all about building a squad from the limited number of minis that you pull. The challenge of this kind of tournament is learning to make the most out of very little resources. Opening half a case is a little bit...excessive, IMHO. Maybe 4 boosters each at 200pts?

Boba52 wrote:
Either one works (as long as NO ONE got a Vader

If we each open 6 boosters, there will almost surely be several Vaders.


Perhaps a question to ask is what kind of pattern or precedent we want to set for the next release tournaments as well: CS, RotS, UH, CotF, BH, A&E. As we know, the pieces have become more powerful and more expensive as the game has progressed. I don't want to imagine what kind of 200pt squads people will be putting together in the BH tournament with 6 boosters! :shock: lol

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Wed Mar 11, 2009 8:03 am 
Imperial Dignitaries
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Fool wrote:
well I liked the concept of 200 points in this one, but then remembered later that this set was when squads were supposed to be around 100 points.

I think we should either drop to 150 and 3 boosters myself.

Then we can do 200 points for other events like COTF or BH


IMHO, that's probably the best solution. :)

But that's just me. I'm curious what the others think.

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Wed Mar 11, 2009 9:38 am 
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I am for the 150. It is going to take long enough without 20+ activations to deal with per side. :P

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Wed Mar 11, 2009 1:58 pm 
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Boba52 wrote:
Either one works (as long as NO ONE got a Vader :P )

My 3 boosters got me 21 activations at 176 points. Wow that is pretty bad.


My team adds up to 214 points.

I am fine with keeping it at 200. What does everyone else think?

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Wed Mar 11, 2009 3:33 pm 
Third Jedi from the Left
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I'm happy with either format - though noob question; does the squad we construct from our booster pulls have to adhere to the normal faction rules?

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Wed Mar 11, 2009 3:57 pm 
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Kast Iron wrote:
I'm happy with either format - though noob question; does the squad we construct from our booster pulls have to adhere to the normal faction rules?


No.

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Wed Mar 11, 2009 4:19 pm 
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I'm at 200 with 4 pts of reinforcements out of 30

Or I'm at 174 and 30 points of reinforcements

I'm not against having a 4 th booster 6 is way to much and I will like to keep the 200 point format.

Also I need a time and day we will be playing. This will make it easier to schedule a day to play a tournament. Thanks.
:stormtrooper:

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 Post subject: Re: GVT 5.0: Rebel Storm!
PostPosted: Wed Mar 11, 2009 9:48 pm 
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Fool wrote:
Okayh I'm iissuing everyone a 4th booster but CONTACT ME if I haven't PM'd you to get it to you.

Okay?

200 points then :D

Schedule to be release shortly


Have you sent out the extra booster yet?

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