Hey folks!
As I watched the latest episodes of the Clone Wars cartoon, I was inspired to create a training arena map for Star Wars miniatures play. In the cartoon, clone trainees are tested in a controlled simulation environment with shifting floors and obstacles. This map design is influenced by the arena used in the cartoon, but is made with two "citadel" bases set up on opposite sides, for balanced gameplay. In fact, this map will be completely symmetrical. I also created a building in the center of the map to enclose most of the gambit area, and set up wall structures in key area to provide advancement routes for melee units (without closing off all possible shooting lanes). It occurs to me that this map would be great for a "Capture the Flag" sort of scenario, as well.
This one is intended to be more tournament-friendly than most, so I'm presenting it here "in the rough" in order to get community feedback and troubleshoot the design from the very beginning. If you find anything abusive about this map, please point it out.
Note: I couldn't get this site to display the images themselves for some reason, so you'll need to click the links to view them...
The preliminary sketch from my sketchbook:
http://www.mapsofmastery.com/swmstuff/T ... Sketch.jpg A rough comp including walls, doors, and highlighting to clarify terrain types:
http://www.mapsofmastery.com/swmstuff/T ... aRough.jpgI'm also considering doing something different with Side B of this map. All of the posters I've done so far at
http://www.mapsofmastery.com have two different maps on either side. For this one, I'm thinking of putting a sheet of empty floor tiles that match the floor of the arena. (We haven't had an unadorned floor map commercially available for this game since Clone Strike.)
That said, I would take it one step further: I'd make this combo pack that included not just the poster, but a set of cards similar to my "Sci-Fi Cargo Tiles" product, that feature arena obstacles and adjusted floor sections: Raised floors, walls, pits, weapon emplacements, towers, and other structures build out of the shifting arena floor. In this way, you could take the empty arena floor map and build your own training simulations on it using the tiles. I'd try to include enough variety in these pieces that you could custom-build a pretty thorough map of your own for a unique skirmish battle.
So: please let me know if this is a product you would be interested in supporting, and please also critique the map shown above. My goal is to make a balanced tournament-friendly skirmish map.
If this meets with widespread approval, I'll take it to a finished state and do another Kickstarter-based pre-order to fund the print run.
Thanks, folks! I hope you like this.