LoboStele wrote:
We already have a Flanking type ability: Crowd Fighter. It's just that it's limited to only Shaak Ti characters so far, lol.
Would be good on other melee heavy characters I suppose, but I don't see it as necessary for the Floor Rules. Besides, those are really more 'base rules' of the game, not rules about how tournaments should be run. Remember, there is a bit of a difference there guys.
And as for Melee Combining Fire, or Melee units help give Combining Fire bonuses to non-melee units...yeah, I'd vote no on that anyways. If your Han solo is trying to shoot Vader, who is currently in melee combat with Luke, Han is indeed an excellent shot, but he likely as much chance of hitting Luke as he does of hitting Vader. In other game I've picked up recently, Malifaux, if you try to fire "into melee" like that, you have about a 50/50 chance of hitting either character, which means you often end up hitting your own pieces! This is also somewhat similar to the SW RPG as well, where characters "in melee" actually get a bonus to their defense against other ranged attacks. To some degree, I could see an "overwhelm" type of combining Fire for multiple Melee pieces helping each other, but I certainly don't see Melee helping non-Melee or vice versa. Again though, all of that would be better handled through new pieces, and not through Floor Rule changes.
Crowd fighting gives a bonus to attack for each additional enemy that is currently basing you. Flanking, on the other hand, gives the person who is being flanked (with a pair of enemies on opposing sides of them) -2 to Defense, as they cant focus all their attention on just one enemy, else the other be able to strike. Not really close at all.
As for Melee Combine Fire, I could see it being useful, but should probably be a special ability (like Ranged Flanking is a feat in dnd) opposed to a floor rule.
As for firing into melee, unless SWRPG is different than dnd/ d20modern then firing into melee doesnt give the melee fighter a bonus to defense, it gives the shooter a penalty to attack (unless they have a feat, which Han definitely has). Same outcome for the rpg, but if it became a floor rule, a special ability could be brought out on some shooters to get around it.
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fingersandteeth wrote:
Also t4 for override and a cheeky flame.