Special Rules for the Format: ~ Each player brings a number of squads equal to the number of rounds in the tourney +1 (Playing 3 rounds? Bring 4 squads) ~Each squad may have a separate map choice, though they dont have to. ~ No figure costing more than 5pts may be in more than 1 of a players squads. (You could have Loda in one squad, and Luke LotLS in another, but Loda can only be in one, since hes more than 5 points. This goes for non-uniques as well.). This also applies to Reinforcements/ Reserves. ~ The player may only use each squad once in the tournament. ~Players list out all squads, with map choices for each, on a piece of paper. ~After pairings are announced, players swap squad sheets to view their opponents options. The players then secretly choose which squad they want to play against their opponent, based on what their opponent has available to them. ~Players reveal squad choice simultaneously, roll for map, and start their match. ~ A player who receives a Bye in a round chooses one of their squads to be marked off their list.
Example: Round 1 pairing: Seth(me) and Carl I have squads A, B, C, and D, and Carl has W, X, Y, and Z. Sheets are swapped. Based on what Carl has available, I secretly choose A, and Carl secretly chooses Y. We reveal squads, roll for map, and play. After round 2 pairings are announced, I show my sheet to my new opponent, with A marked out (cause ive used it), and my opponent shows me his sheet with his three remaining squads. During the last round, each player should have 2 squads left to choose from.
Variant Rule Sets: Disturbed1's Original: Squads player brings are equal to the number of rounds played, instead of rounds +1. Wedge772's Gambit: You secretly choose which of your opponents squads you will face against, instead of secretly choosing your own squad. GurneyWars' Random Pairing: Each player rolls for the squad they play, instead of secretly choosing. If a player gets a bye, the player rolls to see which squad to mark as as being used. dvader831's Home Court Advantage: Instead of players secretly choosing their squads, and rolling for map, players make a roll after pairings are announced. High roller chooses their squad first, low roller then chooses their squad, high roller chooses map, low roller chooses side. (Wedge, Gurney, dvader: if you guys want me to change your variants name to something cooler, lmk lol)
Thanks to Wedge772, GurneyWars, dvader831, Chargers and the others who made suggestions to help this run smoother and work out the kinks. First tournament went down a couple weeks ago, and I'll post about it in a couple minutes.
Edit: Adding in rules for Bye rounds, Reinforcements, and Reserves.
_________________ WotC: 890/890 V-Set: 142/142
Wotc GTL: 52ish Gamers GTL: 2 (dalsiandon, urbanjedi)
fingersandteeth wrote: Also t4 for override and a cheeky flame.
Last edited by Disturbed1 on Fri Jul 02, 2010 11:02 am, edited 2 times in total.
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