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Yep, ewoks, stormies, and aqualish assassins require a bit of help too. Are you disputing that those characters are not good because they require help?
My point wasn't commanders in general but
100 points of commanders in a 200 point squad! What's so great about an Uggernaut with a more reasonable amount of commanders? Say the more typical 50 points worth?
The BARC was bad to begin with. If the Uggernaught had been priced at 50 people would be saying "great, huges will still be completely unplayable in Force Unleashed." So one is priced a bit more aggressively and now it's just another sign of "powercreep".
At what price would Uggernaut be right? Both "playable" and "accurately costed"?
It seems it will always be one or the other. 35-40 seems about right to me considering the godawful Attack and the fact that its 12 move is really only going to be effectively 7-8 squares most of the time.
How is something that will "only be played with Thrawn" and
maybe be top tier when you have 50% of your squad just buffing it, be a sign of powercreep?
Regarding Thrawn, I'm pretty sure Rob said publicly at some point he's intended to be the best commander in the game, and so I think it's pretty likely he'll stay that way and every new non-U Imp piece (including fringe) will always be considered with him. I don't think he'll be "powercreeped" by other commanders over time. In fact, I hope we see more stuff like Never Tell Me The Odds that cut into his dominance some.