nitrusuicide wrote:
Would you rather have...
...Cunning -or- Opportunist?
...Recon -or- Anticipation (Force: 3)?
...Bodyguard - or- Draw Fire + Regeneration?
...Vicious Attack -or- Deadly Attack?
...Advantageous Attack -or- Advantageous Cover?
...Lightsaber Block -or- Lightsaber Deflect?
...Rapport -or- Synergy?
...Reinforcements 20 -or- Reserves 30?
...Droid -or- Cyborg?
...Twin Attack -or- Triple Attack?
You get the point...feel free to ask more if you can think of some.
Opportunist... I lose initiative most of the time.
Recon... I need it to ONLY lose initiative most of the time.
Bodyguard... because my opponents will ignore my draw fire
Deadly Attack... as my 20s usually come when I'm hitting an Ugnaught with a lightsaber.
Advantageous Attack... as the best defense is a dead opponent.
Lightsaber Block... though it doesn't matter, I won't make the save.
Rapport... so I can get more of <insert crappy trooper here> into my squads.
Reserves 30... so I can pull one out of my arse occasionally
Droid... because they feel less pain when they die
Twin Attack... because it is the most powerful ability there is, imho.
Jedi Hunter... because Bounty Hunter doesn't do more damage.
Jedi... because they're JEDI!
Quad and Twin, because I can probably hit at least twice then.
Renewal, because 0 force sucks.
LS Assault, as again the best defense is a dead opponent.
Regeneration 10... same reason, can still attack.
Wookie... because wookies rock.
Follower... as too many chiefs = bad.
Mobile Attack... deadly when played right.
Flight... as you can then use terrain as a block for opponents...
I'd add in a few more...
Charging Assault or Furious Assault?
(charging for me)
Sith Lightning 1 target for 30 or 3 targets for 30?