fingersandteeth wrote:
boris wrote:
A lesson I learned in gaming along time ago, you can't let the presence of counter-options hinder the use of great pieces/cards etc. Not everyone is going to have a NR squad, and even the ones that do won't have Han GH in them everytime, either.
With that sort of thinking, nothing is really good.
I disagree with this POV.
If your talking one off games on the table top then Nyna is a tough piece. If your talking about a tournament where you WILL see an NR squad with Han you have to be very careful how you build your super stealth.
you have to consider the amount of counter options of which super stealth has many.
There are so many figures with disruptive, force sence and 'its a trap' available now that your forced into a very particular squad type with Nyna.
You can try and ignore the fact that SS has an unhill struggle but it will only hinder your competitive performance.
We had a 150 LotF tourney this week. There were some SS squads played and none of them made the top 5.
There are few figs with stealth that have any survivability, there are few figs with stealth that have a large dmg output (storm commandos and Nogri commandos being 2 top ones).
She is a good piece but not one of the best. Superstealth is just making stealth what it should have been all the time, immune to accurate shot. Its just you have to pay 18-34 points to get the mechanic. Its got a lot of easy counters ranging from 8-50 points.
I ran a 200 pt. SS Imperial squad and had to play against 2 Han GHs. I still came in second, and would have won if I had trusted Luke_Skywalker's judgement (the player who posts here under that username, not the movie character) and stuck with Lord Vader instead of using Roan Fel and Ozzel.
Not everyone likes the new Han. Ask billiv what he thinks.
One more thing: of those counters you speak of, ALL of them are limited to "light-side" factions, and only one of them is a direct and complete counter to B&B, and that's Han. In other words, if my opponent is playing Vong Sith or Imerial or Heaven help them Mandos at a tournament then this whole discussion is moot, because those factions don't have access to the abilities they need to counter SS.
It comes down to whether a team built to beat SS can be good enough to win in general terms. If it's not, then it probably won't see much play.