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 Post subject: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 2:23 pm 
Sith Apprentice
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The ewok was the 3-point filler for awhile, then the old Uggie came around. Demolition trumps swarm in most every squad as far as filler goes. (I'm not counting Ewok swarm armies where they are the focus). Then with the Boss, the Uggies get to go boom.

So, what ability or stat change will it take on a 3-point piece [realistically] to move a new character up to the spot of filler. I know Ugnaughts are needed for door control, but say you have 6 points left in your build. The ability can be something we haven't seen yet as well, but what makes sense on a cheap piece.

I think Bodyguard on a 3-pointer might be very useful as cheap filler. Absorb that critical for just 3 points. Don't know if they will ever let that ability go on something so cheap though.

Second choice, make it a shooter. Combined fire can be very effective. Would probably need a +1 attack and about a 8-9 Defense to become 3 points though.


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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 2:36 pm 
One of The Ones
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Well, Battle Droids and Mon Cal Techs are what you need to look at in terms of cheap shooters. Battle Droids are about the bottom of the barrel, although they can benefit from plenty of CEs. Even then, becoming a Fringe piece would inevitably increase it's cost a point or two. So, a 3 point shooter would indeed have to be VERY cheap. I'd rather not see that.

Honestly, there isn't a single ability that currently exists in the game that would make sense to me on a 3 point piece, and be able to replace the Ugo. Satchel Charge is just entirely too important in the meta of the game, especially with the new non-Unique Override in LOTF.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 3:40 pm 
Imperial Dignitaries
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The shoot ability definitely prevents the piece from being less than 4.

Though if they could make a piece with 10Hp/10Def/0Att/10Dmg with Evade 16 and 1-3 force points cost 3...

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 3:53 pm 
Ugnaught Master!
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WHAT BLASPHEMY IS THIS? THE UGNAUGHT SHALL NEVER BE REPLACED! Talk about a thread that needs to be reported!

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 4:28 pm 
Sith Apprentice
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dvader831 wrote:
WHAT BLASPHEMY IS THIS? THE UGNAUGHT SHALL NEVER BE REPLACED! Talk about a thread that needs to be reported!


Nothing to fear, it looks like your idea is being confirmed that the Ugnaught is irreplaceable! :D


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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 5:00 pm 
One of The Ones
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Well if it is it will be because Satchel Charge starts appearing on mid-range cost figs the way Disruptive and anti-stealth abilities have started to with LotF.

I'm looking forward to this:

Han Solo of Endor 36 pts.
90 HP
19 Defense
+12 Attack
20 Damage

Special Abilities
Unique; Speed 8; Charging Fire; Cunning Attack; Accurate Shot; Satchel Charge

Commander Effect: Followers gain Satchel Charge. Commandos in your squad with Satchel Charge gain +10 damage against enemies adjacent to a door.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 5:17 pm 
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How about a 1 or 2 point cost figure? (hides under chair) 10HP's, can't be fringe, melee as only ability and 5 damage?

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 5:49 pm 
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Boba52 wrote:
How about a 1 or 2 point cost figure? (hides under chair) 10HP's, can't be fringe, melee as only ability and 5 damage?


I really doubt that there will every be a character that does 5 dmg, the dmg output for every character is a multiple of 10. Changing it now would be kind of weird.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 6:19 pm 
Ugnaught Master!
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I am sure I know why there will never be a piece under three points. Their names are Exar Kun, the Muun Tactics Broker, and any "Turtle Commander."

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 6:43 pm 
Sith Infiltrator
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Any piece under 3 IMO would be game breaking. With Lobot bring in 10 activations if they are two. I'm not trying to sound like Boris here with the "Game breaking" stuff, but I really hope we don't see anything like that. A 3pt piece replace Ugnaught maybe

Tusken Warrior
Faction: Fringe
Cost:3
HP:10
Def:13
Atk:3
Dam:10

Special Abilities
Melee Attack
Deadly Attack


That would be cool.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 6:51 pm 
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DarkLordVerjal wrote:
Any piece under 3 IMO would be game breaking. With Lobot bring in 10 activations if they are two. I'm not trying to sound like Boris here with the "Game breaking" stuff, but I really hope we don't see anything like that. A 3pt piece replace Ugnaught maybe

Tusken Warrior
Faction: Fringe
Cost:3
HP:10
Def:13
Atk:3
Dam:10

Special Abilities
Melee Attack
Deadly Attack


That would be cool.


I don't think that'd be enough, people would still favor the ug cause of satchel charge.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 7:18 pm 
One of The Ones
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DarkLordVerjal wrote:
I'm not trying to sound like Boris here with the "Game breaking" stuff, but I really hope we don't see anything like that.


I have no idea what the hell you are talking about.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 7:32 pm 
Imperial Dignitaries
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Uggies will probably be the end all be all 3 point piece until the end of the game. It's perfect balance and can't be replaced. :Ewok: :( It should also be the lowest point piece we ever get.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 7:52 pm 
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Boris wrote:
DarkLordVerjal wrote:
I'm not trying to sound like Boris here with the "Game breaking" stuff, but I really hope we don't see anything like that.


I have no idea what the hell you are talking about.

Your "Doom and Gloom", never mind it.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Tue Apr 08, 2008 8:09 pm 
One of The Ones
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DarkLordVerjal wrote:
Boris wrote:
DarkLordVerjal wrote:
I'm not trying to sound like Boris here with the "Game breaking" stuff, but I really hope we don't see anything like that.


I have no idea what the hell you are talking about.

Your "Doom and Gloom", never mind it.


Oh for God's sake, grow up.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Wed Apr 09, 2008 7:28 am 
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Stealth on a 3pt piece could be a killer.

I really don't think there should be a 3pt shooter, and I wouldn't be keen on a 1 or 2pt piece either.

I am still hoping for Poggle the Lesser with a killer CE to boost Genosian Drones.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Wed Apr 09, 2008 7:55 am 
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How about something like this:

Scurrier (C)
Fringe
Cost - 2
HP - 10
Def - 15
Att - 0
Dam - 10

SA's:
Melee Attack
Swarm +1
Savage
Speed 8
Nuisance (Not subject to to Commander Effects or Special Abilities that provide a bonus to Attack, except Swarm +[X]. Cannot double Damage on critical hits.)

The high defense is because they are small, quick, and thus harder to hit. Melee and Savage makes them cannon fodder trying to get to anyone and not able to benefit from CE's. The +0 Attack means that they will hardly ever hit anyone unless you get a swarm together.

Could this replace the Ugi?


Last edited by Skywalker2B on Wed Apr 09, 2008 9:20 am, edited 1 time in total.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Wed Apr 09, 2008 8:07 am 
One of The Ones
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Skywalker2B wrote:
Melee and Savage makes them cannon fodder trying to get to anyone and not able to benefit from CE's.


Except that a swarm of these would be devastating with Exar Kun. Even if it were 3 points they be ridiculously good with him.

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Wed Apr 09, 2008 8:19 am 
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You could errata Kun and make his CE range 6. (again...under chair :boba: )

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 Post subject: Re: What will it take to replace the Ugnaught
PostPosted: Wed Apr 09, 2008 8:25 am 
One of The Ones
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Boba52 wrote:
You could errata Kun and make his CE range 6. (again...under chair :boba: )


Never going to happen. Kun is barely Tier 1 as it is, and even then, it in the Transfer Essence centered squads. His CE is just fine the way it is with the Savage pieces we have so far.

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