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 Post subject: Some Vset 11 Spoilers
PostPosted: Tue Dec 22, 2015 12:19 am 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
Ortugg, Gamorrean Leader
Fringe 7/9
Cost: 17

HP: 60
Def: 16
Atk: +7
Dmg: 30

Special Abilities
Unique. Gamorrean. Hutt Cartel
Melee Attack

Camaraderie [Non-Unique Fringe allies gain Hutt Cartel]

Damage Reduction 10 [Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.]

Mighty Swing +20 [On his turn, if this character doesn't move, he gets +20 Damage against adjacent enemies]

Relay Orders [Each allied commander can count distance from this character as well as from itself for the purpose of commander effects]

Commander Effect
Gamorrean allies gain Damage Reduction 10 and Double Attack.


Ortugg was uncompromisingly loyal to Jabba, as long as he was given food to eat.

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 Post subject: Re: Spoiler: Ortugg
PostPosted: Tue Dec 22, 2015 1:18 am 
Grand Admiral
Grand Admiral

Joined: Wed Aug 18, 2010 3:57 pm
Posts: 896
Location: Lower Hutt, New Zealand
Gamorrean Megahits!


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 Post subject: Re: Spoiler: Ortugg
PostPosted: Tue Dec 29, 2015 4:18 pm 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
Braniac 21

HP: 60
Def: 16
Atk: +7
Dam: 20

Special Abilities
Unique [Counts as Pons Limbic]. Pilot

Camaraderie [An ally named BoShek gains Pilot]

Double Attack [On his turn, this character can make 1 extra attack instead of moving]

Commander Effect
All characters do not gain any bonuses to Attack or Damage when making attacks outside of their own turn.

All characters lose Twin Attack when making attacks from farther than 6 squares away.


"One cannot do less than is required, nor more than is allowed."

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"I try to avoid 'unneccessary polysyllabry' - only when necessary and for the encapsulated meaning."
-kobayashimaru


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Thu Dec 31, 2015 10:00 pm 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
Pote Snitkin
Fringe 8/9
Cost: 14

HP: 50
Def: 15
Atk: 5
Dmg: 10

Special Abilities
Unique. Hutt Cartel

Explosive Supplies [Replaces turn: Choose 1 adjacent ally to gain Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)]

Specialization [Hutt Cartel allies gain Overload (Can use 2 abilities that replace attacks instead of 1 on its turn). Ignore this ability if any ally counts as having the same name as another ally.]

Commander Effect
Adjacent allies with Desert Skiff gain Damage Reduction 10 (Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.), and can transport up to 6 Small or Medium characters if all transported characters have Hutt Cartel.

Pote Snitkin served Jabba the Hutt as both a skiff helmsman and a weapons dealer.

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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Mon Jan 04, 2016 1:06 am 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
Beast-Lord
Old Republic 1/45

Cost: 38
HP: 110
Def: 20
Atk: 10
Dmg: 20

Special Abilities
Double Attack [On its turn, this character can make 1 extra attack instead of moving]

Cunning Attack [+4 Attack and +10 Damage against an enemy who has not activated this round]

Empathy [Allies with Savage within 6 squares lose Savage]

Survival Expert [+4 to this character’s save rolls]

Synergy +4 [Allies whose names contain Beast Rider get +4 Attack and +4 Defense while within 6 squares of this character]

Commander Effect
Savage characters are subject to this effect: If a character in your squad whose name contains Beast begins its turn adjacent to an enemy with Savage, that enemy joins your squad until the end of the skirmish; save 6.

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-kobayashimaru


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Thu Jan 07, 2016 10:27 pm 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
From SHNN 1/7:
===
Green Jedi Commander
Old Republic
Cost 30

HP 130
Def 20
Att +12
Dam 20

Special Abilities
Melee Attack; Twin Attack; Greater Mobile Attack

Affinity [May be in a squad with a character whose name contains Corran Horn]

Draw Fire [If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11]

Indiscriminate Reactions [Whenever this character takes damage from a nonadjacent attack, attempt a save of 11. On a success, this character can make an immediate attack against an adjacent enemy, ignoring special abilities or commander effects that prevent targeting or attacking.]

Force Powers
Force 4

Surprise Move [Force 1: Once per round, after initiative is determined, this character can immediately move up to its Speed before any other character activates]

Commander Effect
Green Jedi allies can move 2 extra squares on their turns as part of their move.

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-kobayashimaru


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Thu Jan 07, 2016 10:27 pm 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
From SHNN 1/7
===
Artoo-Detoo (R2-D2) 18
Rebel 17/45

HP: 80
Def: 16
Atk: +8
Dam: 10

Special Abilities
Unique. Droid. Melee Attack

Advanced Door Gimmick [At the end of his turn, this character can designate 1 door that he can see as open; it remains open and cannot be closed until the end of this character's next turn, or until he is defeated]

Camaraderie [An ally who counts as C-3PO gains Advanced Door Gimmick]

Override [At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated]

Rival [Cannot be in a squad with non-Unique Droid characters]

Smoke Screen [Replaces attacks: For the rest of the round, this character and allies within 2 squares are considered to have cover]

Such Devotion in a Droid [If this character ends his turn adjacent to an ally who counts as Luke, Leia, Yoda, Obi-Wan, or C-3PO, another Medium ally who counts as one of those characters may immediately move up to 6 squares toward this character]

Commander Effect
Unique Rebel allies get +2 Attack.

If an ally who counts as C-3PO is within 6 squares of this character, allies may ignore non-Unique Droid enemies when targeting.

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-kobayashimaru


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Tue Jan 19, 2016 12:35 pm 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
Darth Cognus
Sith 6/45
Cost: 50

HP: 120
Def: 20
Atk: +13
Dam: 20

Special Abilities
Unique. Melee Attack; Twin Attack; Stealth

Doctrine of Fear [Enemy characters within 6 squares get -4 Attack]

Evade [When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11]

Intuition [Once per round, after initiative is determined, this character can immediately move up to her speed before any other character activates]

Parry [When hit by a melee attack, this character takes no damage with a save of 11]

Force Powers
Force 2

Force Suppression [Force 2, replaces attacks; For the rest of the skirmish, this character gains the following Force ability: Enemy characters within 6 squares must spend one extra Force point each time they spend Force points]

Sith Spell [Force 1, usable only on this character's turn: Adjacent enemies are considered activated this round; save 11]

Surprise Attack [Force 2: Once per round, after initiative is determined, this character can make an immediate attack]

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"I try to avoid 'unneccessary polysyllabry' - only when necessary and for the encapsulated meaning."
-kobayashimaru


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Tue Jan 19, 2016 2:09 pm 
Grand Admiral
Grand Admiral

Joined: Wed Aug 18, 2010 3:57 pm
Posts: 896
Location: Lower Hutt, New Zealand
Cognus is pretty darn good. Force Suppression and Doctrine of Fear on a hard to kill piece can be tough.


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Tue Jan 19, 2016 2:20 pm 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
I think she's really, really, really good.

But she does need a Force battery. Spirits don't keep up with her so well with her Intuition, but might still be the best option. To make Holosid more cost-effective, she might pair better with other pieces that also need Renewal.

(By the way... this is tomorrow's spoiler. You get it a day earlier by coming to check here yourself.)

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-kobayashimaru


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Tue Jan 19, 2016 9:15 pm 
Grand Admiral
Grand Admiral

Joined: Wed Aug 18, 2010 3:57 pm
Posts: 896
Location: Lower Hutt, New Zealand
FlyingArrow wrote:
I think she's really, really, really good.

But she does need a Force battery. Spirits don't keep up with her so well with her Intuition, but might still be the best option. To make Holosid more cost-effective, she might pair better with other pieces that also need Renewal.


In playtesting, her and Caedus were nasty. Hard to knock the last hit points from Caedus with Embrace of Pain and Doctrine of Fear.


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Fri Jan 22, 2016 9:28 pm 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
Stormtrooper TK-421
Imperial
25/45

Cost: 10
HP: 70
Def: 16
Atk: +4
Dmg: 10

Special Abilities
Unique

Why Aren't You at Your Post? [When this character would be defeated by an enemy, instead of being defeated replace this character with a character named Luke Skywalker in Stormtrooper Armor. The new character is considered activated and joins the opponent's squad until the end of the skirmish.]

"I hope yours took a bath once in a while, kid. This guy's armor smells like he lived in it."
―Han Solo to Luke, while donning TK-422's armor.

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"I try to avoid 'unneccessary polysyllabry' - only when necessary and for the encapsulated meaning."
-kobayashimaru


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Mon Jan 25, 2016 9:35 am 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
Dovin Basal Keeper
Yuuzhan Vong 44/45

Cost: 22

HP 90
DEF 19
ATK +2
DAM 20

Special Abilities
Melee Attack

Dovin Basal [An enemy farther than 6 squares cannot target this character or allies within 2 squares with an attack, except when combining fire; save 16 negates]

Force Immunity [Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities]

Master Shaper [Choose one Yuuzhan Vong ally; that character gets +4 Attack and +10 Damage and gains Demolish (Ignores Damage Reduction of adjacent characters) for the rest of the skirmish]

Commander Effect
Each time a Unique Yuuzhan Vong ally rolls a successful save when using Vonduun Crab Armor against an enemy farther than 6 squares, it can reduce 10 extra damage with a save of 6.

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"I try to avoid 'unneccessary polysyllabry' - only when necessary and for the encapsulated meaning."
-kobayashimaru


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 Post subject: Re: Some Vset 11 Spoilers
PostPosted: Tue Jan 26, 2016 12:31 am 
One of The Ones
One of The Ones

Joined: Mon Jul 06, 2009 9:39 am
Posts: 9282
Chiss Fleet Officer
Fringe 35/45

Cost: 26
HP: 80
Def: 17
Atk: 8
Dmg: 20

Special Abilities
Advantageous Attack [+10 Damage against an enemy who has not activated this round]

Defensive Stance +2 [+2 Defense while activated]

Double Attack [On its turn, this character can make 1 extra attack instead of moving ]

Tactician +4 [Add +4 to the initiative roll except on a roll of 1]

Commander Effect
Each character with Reinforcements or Bribery (enemy or ally) can add no more than 2 characters to a squad.

Enemy Pilots cannot benefit from commander effects that increase their Speed.

Non-Unique Chiss followers within 6 squares get +3 Attack and +3 Defense.


Starfleets could be used to establish a blockade around a planet to prevent supply vessels from coming and going.

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"I try to avoid 'unneccessary polysyllabry' - only when necessary and for the encapsulated meaning."
-kobayashimaru


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