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SWMplay
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Author:  swmplay [ Tue Jan 27, 2015 7:19 pm ]
Post subject:  SWMplay

Hi all,

After not playing for eight years because I couldn't find anyone to play with I have made an online version of Star Wars miniatures and I'm now looking for ALPHA testers :)
Website is www.swmplay.com

At the moment you can only choose from 3 teams and fight the AI (Jabba and his bounty hunters).

If enough interest is shown I will complete it and add multiplayer. Which I would really like to do so I can play!

James

Author:  FlyingArrow [ Tue Jan 27, 2015 8:20 pm ]
Post subject:  Re: SWMplay

You should post this to bloomilk.com, too. I'm curious as to what you saw as the main drawbacks of Vassal.

Author:  TheHutts [ Wed Jan 28, 2015 12:36 am ]
Post subject:  Re: SWMplay

I downloaded it, and am trying it. What do you do at the end of the round? I've activated all my guys, but I can't figure out what to do next?

Author:  swmplay [ Wed Jan 28, 2015 3:53 am ]
Post subject:  Re: SWMplay

FlyingArrow wrote:
You should post this to bloomilk.com, too. I'm curious as to what you saw as the main drawbacks of Vassal.

Main thing I found with Vassal is that I had nobody to play because of my time zone (Australian Central standard); so I tried to play myself (via another computer) in order to learn how it works and found it a very hard learning curve.
Don't know which version I had but I think that rules could be broken by accident and there was no back button (so if you accidentally activated a third figure during the turn there was no way of taking that move back).
Also there was no structured leagues or tournaments (didn't know about swmgamers.com at that time).

TheHutts wrote:
I downloaded it, and am trying it. What do you do at the end of the round? I've activated all my guys, but I can't figure out what to do next?

Your supposed to go to the initiative roll for the next round! I'll fire up my program and see if I can tell what went wrong.
PS I'm sending you a PM to see what difficulty you had it on, I assume 'easy' but I'll ask anyway :)

Author:  swmplay [ Wed Jan 28, 2015 4:26 am ]
Post subject:  Re: SWMplay

As for bloomilk.com I won't put it up just yet as I am trying to get around 4-6 testers to help me get it up and running and then get more for when I have multiplayer up and running.

James

Author:  swmplay [ Wed Jan 28, 2015 5:47 am ]
Post subject:  Re: SWMplay

Okay, Version 0.1b is now uploaded :)

Author:  TheHutts [ Thu Jan 29, 2015 2:29 am ]
Post subject:  Re: SWMplay

I keep getting an installer integrity error when I try to install the new version.

Author:  swmplay [ Thu Jan 29, 2015 4:10 am ]
Post subject:  Re: SWMplay

Have uploaded it again so hopefully it works now :)

Author:  swmplay [ Thu Jan 29, 2015 8:10 pm ]
Post subject:  Re: SWMplay

Here is a screenshot
Image

Author:  swmplay [ Tue Feb 03, 2015 6:03 pm ]
Post subject:  Re: SWMplay

Okay, version 0.0.1.10 is now released.

I will be working on version 0.0.2.0 which will include a tutorial and a touch up of the AI, but please keep those bug reports coming!

AI is currently a 1/10 but I will pump it up to a 2 over the next week :)

If you finish a game please email me a screenshot of your final score with your name and I will start a top scores ladder on my website.

James

Author:  swmplay [ Sun Feb 08, 2015 5:12 am ]
Post subject:  Re: SWMplay

Version 0.0.2.0 is now available - this one includes a tutorial :)

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