buttcabbge wrote:
Echo wrote:
Graham and I discussed this briefly today. Ideas we both liked were adding your opponent's deployment zone as a gambit zone, and even making that zone worth more points than regular gambit, even up to 20 points.
I definitely like the general direction we're headed with this, but wouldn't the 20-point back row gambit rule actually make extreme movement breakers even more significant to the meta than they already are, since it would be much easier for Swap or Lancer squads to get deep-strike gambit than it is for other types of squads (and, if they're built around Thrawn or San/Nute/MTB, they would potentially have guaranteed init to get out of there w/ no real risk to themselves on the first activation of the next round)? I mean, obviously there are counters for this, but it seems like this rule change might allow something about the current meta that some people already don't like (Lancer w/ mass activations) to become even more powerful. Obviously this would be trickier to pull off than I'm making it sound, especially on certain maps, but still, something to think about.
Yep, that's a good point. The back-row gambit should probably be just 10 points, so as not to encourage this kind of play too much. 20 was just a hypothetical maximum to discuss.
The more I think about it I actually dislike the idea of extending the range of gambit. 4 squares from the center is quite large, and large enough that both players can have characters in Gambit without being immediately threatened on both maps. I think extending it would just encourage sitting guys in safe spots and outactivating an not letting your opponent strike back. As it is now you can usually get from one end of gambit to the other and everywhere in between we just a small movement breaker, if that. Extending the size of gambit means you can have characters in gambit who are even LESS engaged in the fight then they are now, which I think is the exact opposite of what we want.
Heck, make gambit just 3 squares from the center and worth 15 points, and it requires a character worth 15 points or more to collect it, and you get 5 additional points for each other 15+ point character in gambit. That should get engagement going.