billiv15 wrote:
Grand Moff Boris wrote:
NickName wrote:
Grand Moff Boris wrote:
I believe the Lancer squad is a slow-play squad by design, regardless of who is using it.
Completely disagree. Slow play is a player issue. Not a squad design issue.
Others have defended why Lancers are,
in practice, one of the fastest damage-dealing squads in the game. It seems like such a counterintuitive argument to make that the squad design that is frequently winning games in 15-30 minutes is somehow the slow-play design.
Can't fault anyone for choosing to run it if it is competitive, but it is still not in the spirit of the game. The goal is for both players to have the opportunity to engage each other, not for one player to spin figs and/or stat cards 90 degrees and then sit and watch as his opponent makes ALL the dice rolls. Heck, even init rolls don't matter.
The squad may be legal, even some would say fair, but it is not in the spirit of the game.
I've got to point out, that you are only including one particular version of the lancer squad, and one particular way to play it. I believe this one to be inferior in a large competitive tournament to others to be quite honest. An aggressive double lancer is still the top tier. A single Lancer whorm wait it out squad has serious issues with other meta squads, that the double lancer can get around better. Double has a couple of concerns as well, but I think they are not as strong of meta squads. But the point remains, that the way you've characterized is, is not at all the common way to play it, or the common build (or at least not both together).
I'm not talking about a specific squad, although certainly there has been some focus on the one Tim played as it was relevant to this discussion. In the post you quoted, I am thinking of the Lancer in general terms, paired with Lobot, Gha, and a ton of mice.
Basically:
30 Lancer
12 Gha
27 Lobot
10 San
That's 79 points and with 10 mice (or 6 mice and an MTB, in some cases), that's 14 (11) activations. Before even adding in the other 121 points, odds are good you are outactivating most opponents with that build alone. Toss in a second Lancer or Sidious, and you still are barely over half your total cost.
I remember running in the Epic format, 4 Lancers, San, Sidious, and GGDAC. It was just brutal. It ripped through everything. I really have a problem with that piece, just slightly less than my problem with the Mouse Droid.