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PostPosted: Sun Nov 04, 2007 12:59 pm 
Grand Admiral
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Shaak Ti is amazing, period. It is intresting that she has reposite, and MOTF 2. Double and cunning is also nice. She's like the new quinlan vos, because she is another amazing stealth jedi. She's #1 on my wants now.


Obi-wan is also very nice. He's modest with the force powers, but not underpowered. Force Spirit 8 is awesome, especially now, with all the expensive force abilities out there now. He's the much needed update of his RS version, and WOTC did it very well. He's also very high on my wants.

2-1B is very good for a healer. It can even attack, which is pretty big. He lacks any HP or defense, but just keep him behind a wall, and he can heal very quickly.

Han of Hoth is intresting, but he seems to be underpowered, because even with cunning attack, his prospect of 12 attack at 30 damage is not good. I'd rather use any other version of him really. This one just doesn't do anything for me.

Wedge is really cool for his cost, but like his other version, he can't do a thing for damage. I hope another mini has a SA that helps piliots with attack, damage, and grants evade, hopefully in the next set.

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PostPosted: Sun Nov 04, 2007 1:07 pm 
Grand Admiral
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Can you post what the Amanin scout and the TIE crawler do? Thanks.

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PostPosted: Sun Nov 04, 2007 1:10 pm 
Sith Apprentice
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In the list I've been compiling from various sites, the only ones I don't have are (any help from any board member would be appreciated):

Golan Anti-Infantry Battery
Hoth Trooper with Repeating Blaster
Luke's Snowspeeder
Luke Skywalker and Yoda (I know he was somewhere, but can't find the stats right now)
Rebel Marksman
Rebel Troop Cart
Verpine Tech
Admiral Ozzel (full stats)
Dark Trooper
Evo Trooper
TIE Crawler
Amanin Scout
Junk Golem (full/complete stats)
Knobby White Spider (full/complete stats)
Mynock
Telosian Tank Droid
Ugnaught Demolitionist Boss (full/complete stats)

The spoilers have been great fun - thanks for all the info.


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PostPosted: Sun Nov 04, 2007 1:21 pm 
Black Sun Thug
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DARK TROOPER
cost 14
hp 20
def 16
atack +8
dmg 20

Special Abilities
Flight (Ignores diffi cult terrain, enemy
characters, low objects, and pits when
moving)
Heavy Weapon (Can’t attack and move in the
same turn)
Splash 20 (If this character’s attack hits, all
characters adjacent to the target take 20
damage; save 11. If the attack misses, the
target and all adjacent characters take 20
damage; save 11.)


TIE CRAWLER
cost 42
hp 80
def 16
atack +10
dmg 20

Special Abilities
Damage Reduction 10 (Whenever this
character takes damage, reduce the
damage dealt by 10. Attacks with lightsabers
ignore this special ability.)
Mounted Weapon (Only allies with Mounted
Weapon or adjacent allies with Gunner can
combine fi re with this character)
Penetration 10 (Enemies’ Damage Reduction
is reduced by 10 against this character’s
attacks)
Rigid (Can’t squeeze)
Twin Attack (Whenever this character
attacks, it makes 1 extra attack against the
same target)


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PostPosted: Sun Nov 04, 2007 1:22 pm 
Death Star Designers
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I like the Darktrooper. Splash 20 will be fun. And it isn't a Droid. Heavy Weapon is a bit of a bummer, but it is still quite nice.

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PostPosted: Sun Nov 04, 2007 1:27 pm 
Black Sun Thug
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The Dark trooper is close to the game play in Battlefront.
Big hitter but Dies Fast.

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PostPosted: Sun Nov 04, 2007 1:37 pm 
Grand Admiral
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I'm a bit dissapointed in the Tie Crawler, if you use the Blizzard Scout, the regular At-St costs just about the same.


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PostPosted: Sun Nov 04, 2007 1:37 pm 
Unnamed Wookiee
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Thank you!

I was hoping that the Darktrooper would be a little more mobile; but with IC and FSO, he can afford to stand for a little bit.

Who knows, mayhaps the return of the Imperial Officer?


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PostPosted: Sun Nov 04, 2007 1:59 pm 
Really Cool Alien from a Cantina
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Can someone please explain to me what Wedge is good for?


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PostPosted: Sun Nov 04, 2007 2:10 pm 
Death Star Designers
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A cheap mobile attacker.

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PostPosted: Sun Nov 04, 2007 2:20 pm 
Imperial Dignitaries
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Squid89 wrote:
In the list I've been compiling from various sites, the only ones I don't have are (any help from any board member would be appreciated):

Golan Anti-Infantry Battery
Hoth Trooper with Repeating Blaster
Luke's Snowspeeder
Luke Skywalker and Yoda (I know he was somewhere, but can't find the stats right now)
Rebel Marksman
Rebel Troop Cart
Verpine Tech
Admiral Ozzel (full stats)
Dark Trooper
Evo Trooper
TIE Crawler
Amanin Scout
Junk Golem (full/complete stats)
Knobby White Spider (full/complete stats)
Mynock
Telosian Tank Droid
Ugnaught Demolitionist Boss (full/complete stats)

The spoilers have been great fun - thanks for all the info.


Looks about right.


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PostPosted: Sun Nov 04, 2007 2:30 pm 
Really Cool Alien from a Cantina
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Posts: 171
Location: Tatooine aka Jax FL
I gots more from the WOTC site.

OBI-WAN KENOBI,
UNLEASHED
cost 44
hp 110
def 20
atack +15
dmg 20
Special Ability
Unique
Melee Attack; Double Attack
Force Powers
Force 2. Force Renewal 1
Force Heal 20
Force Push 2 (Force 2, replaces attacks: range
6; 20 damage; push back target 2 squares if
Huge or smaller)
Force Repulse 3 (Force 3, replaces turn: 30
damage to all characters within 3 squares;
push back Huge or smaller characters to 4
squares from this character. Huge or smaller
characters are considered activated this
round; save 11.)
Force Spirit 8 (If this character is defeated,
immediately add 8 Force points to an allied
character with a Force rating; that allied
character can spend Force points one extra
time per turn for the rest of the skirmish)



2-1B
cost 17
hp 30
def 15
atack +2
dmg 10
Special Abilities
Unique. Droid
Emergency Life Support (Adjacent living allies
gain Avoid Defeat [Whenever this character
would be defeated, make 2 saves, each
needing 11; if both succeed, this character
has 10 Hit Points instead of being defeated])
Heal 30 (Replaces attacks: touch; remove 30
damage from a living character)
Melee Attack (Can attack only adjacent
enemies)


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PostPosted: Sun Nov 04, 2007 2:31 pm 
Imperial Dignitaries
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Posts: 676
...we just got those two.

A+ for effort, though!


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PostPosted: Sun Nov 04, 2007 2:32 pm 
Really Cool Alien from a Cantina
Really Cool Alien from a Cantina
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Joined: Sun Sep 02, 2007 11:55 pm
Posts: 171
Location: Tatooine aka Jax FL
MORE
U didnt get these.
DARK TROOPER
cost 14
hp 20
def 16
atack +8
dmg 20

Special Abilities
Flight (Ignores diffi cult terrain, enemy
characters, low objects, and pits when
moving)
Heavy Weapon (Can’t attack and move in the
same turn)
Splash 20 (If this character’s attack hits, all
characters adjacent to the target take 20
damage; save 11. If the attack misses, the
target and all adjacent characters take 20
damage; save 11.)


TIE CRAWLER
cost 42
hp 80
def 16
atack +10
dmg 20

Special Abilities
Damage Reduction 10 (Whenever this
character takes damage, reduce the
damage dealt by 10. Attacks with lightsabers
ignore this special ability.)
Mounted Weapon (Only allies with Mounted
Weapon or adjacent allies with Gunner can
combine fi re with this character)
Penetration 10 (Enemies’ Damage Reduction
is reduced by 10 against this character’s
attacks)
Rigid (Can’t squeeze)
Twin Attack (Whenever this character
attacks, it makes 1 extra attack against the
same target)


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PostPosted: Sun Nov 04, 2007 2:33 pm 
Grand Admiral
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Posts: 928
Zac_Attack wrote:
MORE
U didnt get these.
DARK TROOPER
cost 14
hp 20
def 16
atack +8
dmg 20

Special Abilities
Flight (Ignores diffi cult terrain, enemy
characters, low objects, and pits when
moving)
Heavy Weapon (Can’t attack and move in the
same turn)
Splash 20 (If this character’s attack hits, all
characters adjacent to the target take 20
damage; save 11. If the attack misses, the
target and all adjacent characters take 20
damage; save 11.)


TIE CRAWLER
cost 42
hp 80
def 16
atack +10
dmg 20

Special Abilities
Damage Reduction 10 (Whenever this
character takes damage, reduce the
damage dealt by 10. Attacks with lightsabers
ignore this special ability.)
Mounted Weapon (Only allies with Mounted
Weapon or adjacent allies with Gunner can
combine fi re with this character)
Penetration 10 (Enemies’ Damage Reduction
is reduced by 10 against this character’s
attacks)
Rigid (Can’t squeeze)
Twin Attack (Whenever this character
attacks, it makes 1 extra attack against the
same target)


actually we did get those.


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PostPosted: Sun Nov 04, 2007 2:41 pm 
Imperial Dignitaries
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Posts: 676
so sorry, but we did.


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PostPosted: Sun Nov 04, 2007 2:42 pm 
Really Cool Alien from a Cantina
Really Cool Alien from a Cantina
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Joined: Wed Oct 17, 2007 4:46 pm
Posts: 167
Can someone please explain to me what Wedge is good for?

A cheap mobile attacker.

That hits nothing. But hey its Wedge right? So it needed to be made.


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PostPosted: Sun Nov 04, 2007 2:48 pm 
Really Cool Alien from a Cantina
Really Cool Alien from a Cantina
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Joined: Sun Sep 02, 2007 11:55 pm
Posts: 171
Location: Tatooine aka Jax FL
Sorry the view first unread button was taking me to page 1 so I thought we hadn't gotten them.


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PostPosted: Sun Nov 04, 2007 2:50 pm 
Really Cool Alien from a Cantina
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Joined: Sun Sep 02, 2007 11:55 pm
Posts: 171
Location: Tatooine aka Jax FL
Lord_Nihl wrote:
Can someone please explain to me what Wedge is good for?

A cheap mobile attacker.

That hits nothing. But hey its Wedge right? So it needed to be made.

Thank you I agree totally! I wish they could have done something cooler like let him get in a normal Snowspeeder and beef it up or something.


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PostPosted: Sun Nov 04, 2007 2:52 pm 
Grand Admiral
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Posts: 921
Location: the ghettos of NJ
How about Luke's snowspeeder? That one hasn't been seen yet, I think.

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Does another one open?
A trapdoor below...


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