SWMGAMERS.com Forums
https://www.swmgamers.com/forums/

Vote for preview :-)
https://www.swmgamers.com/forums/viewtopic.php?f=3&t=1076
Page 1 of 2

Author:  kangoor [ Sat Nov 03, 2007 4:10 am ]
Post subject:  Vote for preview :-)

Hi, i let you choose my next preview ;) Full stats!

Author:  Zac_Attack [ Sat Nov 03, 2007 4:42 am ]
Post subject: 

How about u give us them all but like one a day until the US release??

Author:  homer_sapien [ Sat Nov 03, 2007 4:42 am ]
Post subject: 

How will this be run? Leader after a preset amount of time, say 24 hours or something like the first choice to get a certain number of votes?

Author:  kangoor [ Sat Nov 03, 2007 4:54 am ]
Post subject: 

i decided to give you one fig each day.. look forward to ;)

litle preview : (i think its very good..)
MUUN TACTICS BROKER
cost :8
HP :10
defense :11
atack : +3
dmg : 10
Special Abilities
Tactics Broker (Once per round, before
initiative is determined, choose 1 other
character in your squad. Remove that
character from play; that character is
defeated. An opponent’s initiative check
result automatically becomes 1.)

Author:  homer_sapien [ Sat Nov 03, 2007 5:01 am ]
Post subject: 

That is crazy if it can negate reserve rolls.

Author:  Zac_Attack [ Sat Nov 03, 2007 5:03 am ]
Post subject: 

kangoor wrote:
i decided to give you one fig each day.. look forward to ;)

litle preview : (i think its very good..)
MUUN TACTICS BROKER
cost :8
HP :10
defense :11
atack : +3
dmg : 10
Special Abilities
Tactics Broker (Once per round, before
initiative is determined, choose 1 other
character in your squad. Remove that
character from play; that character is
defeated. An opponent’s initiative check
result automatically becomes 1.)

Can you imagine this with explodey ugnaughts? Its like Nom Nombs u set off yourself. Now I know why they call it FU its a giant FU to Thrawn!

Author:  Squid89 [ Sat Nov 03, 2007 6:15 am ]
Post subject: 

Nice preview. Thanks for sharing these stats - I don't mind the spoilers. The Muun Broker can really make a difference. Could be dangerous if he has to kill one of your own guys every round. Interested to see if these SA is an automatic or optional.

Author:  SirStevee [ Sat Nov 03, 2007 6:23 am ]
Post subject: 

Wow. Very nice. It requires a lot of sacrifice fodder, but amazing. Thank you. This completly kills master tactician, but not recon or anticipation.

Author:  dreadtech [ Sat Nov 03, 2007 6:52 am ]
Post subject: 

Squid89 wrote:
Nice preview. Thanks for sharing these stats - I don't mind the spoilers. The Muun Broker can really make a difference. Could be dangerous if he has to kill one of your own guys every round. Interested to see if these SA is an automatic or optional.


I thought the exact same thing. If so not a character i would play. If it is optional it could be useful.

Author:  dvader831 [ Sat Nov 03, 2007 7:46 am ]
Post subject: 

One thing, "before initiative is determined" is a phrase I would like defined. Before rolls are made or decisions are made?

Author:  madslaust [ Sat Nov 03, 2007 7:48 am ]
Post subject: 

RAAAANNNNCCCOOORRR!!

THIS.

IS.

PREEE-VOOOO!

*Leonidas kick in the face*

Author:  Sithborg [ Sat Nov 03, 2007 7:50 am ]
Post subject: 

I love him!!! Take that Thrawn and Revan. That is how you make a counter piece. And cheap enough to fit into Reinforcements. :twisted:

Author:  SirStevee [ Sat Nov 03, 2007 7:53 am ]
Post subject: 

San Hill has a new muun buddy. The tactics broker can kill of San, allowing you the 2 activations, and makes your opponent auto-loose the initative. That's a great combo right there.

Author:  madslaust [ Sat Nov 03, 2007 7:54 am ]
Post subject: 

Zac_Attack wrote:
kangoor wrote:
i decided to give you one fig each day.. look forward to ;)

litle preview : (i think its very good..)
MUUN TACTICS BROKER
cost :8
HP :10
defense :11
atack : +3
dmg : 10
Special Abilities
Tactics Broker (Once per round, before
initiative is determined, choose 1 other
character in your squad. Remove that
character from play; that character is
defeated. An opponent’s initiative check
result automatically becomes 1.)

Can you imagine this with explodey ugnaughts? Its like Nom Nombs u set off yourself. Now I know why they call it FU its a giant FU to Thrawn!
I was about to say that you couldn't do that, but I missed the part after remove that said defeated. But if you HAVE to do it each round...

Author:  SirStevee [ Sat Nov 03, 2007 8:13 am ]
Post subject: 

The tactics broker is also intresting with Kazdan Paratus, because he will be used with recon and inticipation, and you can sacrifice a lot of droids to ensure your opponent never wins initative. So you will have multiple rolls, and your opponent gets 1's.



If you use multiple tactics brokers, does it make recon and inticipation rolls autuomatically 1's also?

Author:  Sithborg [ Sat Nov 03, 2007 8:16 am ]
Post subject: 

SirStevee wrote:
If you use multiple tactics brokers, does it make recon and inticipation rolls autuomatically 1's also?


Based on the wording, the final result will be one, no matter how many times you roll. Sort of like Use the Force vs Force Alter.

Author:  Comicsaurus [ Sat Nov 03, 2007 8:21 am ]
Post subject: 

Squid89 wrote:
Nice preview. Thanks for sharing these stats - I don't mind the spoilers. The Muun Broker can really make a difference. Could be dangerous if he has to kill one of your own guys every round. Interested to see if these SA is an automatic or optional.


The way I read it, it looks automatic.

If it were optional I would think it would say 'you may choose 1 other.....'.

That being said, I hope they say it's optional.

Author:  SirStevee [ Sat Nov 03, 2007 8:52 am ]
Post subject: 

So when do we get to see the preview?

Author:  Solodan [ Sat Nov 03, 2007 9:19 am ]
Post subject: 

Wow!

Tactics Broker is AMAZING!!!!! Throw away an Ug or Battle Droid (likely brough from Lobot or Wat, respectively) and counter thrawn's big move?

Its better than master tactician. Yet, because it'll cost my opponent a fig, I don't mind so much.

I read that the ability basically sets my opponents roll to 1, so even if I roll a 1, in the "reroll" their initiative check is still set to 1.

I want to find a 20 sider with all 1's on it, so I can hand it to my opponent when I use that ability. :) Evil!

Author:  Sithdragon13 [ Sat Nov 03, 2007 9:41 am ]
Post subject: 

WOW! That is just crazy good! The uses of this are abusive, and will really change San Hill. OMG I am digging out Nute Gunray!

Forget what you knew boys and girls...This is a whole new ball game!...er...Minis game.

Page 1 of 2 All times are UTC - 6 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/