logo

All times are UTC - 6 hours

Mark forums read


Post new topic Reply to topic  [ 153 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 8  Next

Author Message
Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 4:35 pm 
Hall of Fame Member
Hall of Fame Member
User avatar

Joined: Sun Sep 02, 2007 7:22 pm
Posts: 4994
THanks Kangoor, this is awsome stuff

_________________
Image
Image


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 4:40 pm 
One of The Ones
One of The Ones
User avatar

Joined: Sat Sep 01, 2007 1:08 pm
Posts: 8395
LoboStele wrote:
Oh, and Master Kota's CE won't be near as good as Thrawns, because he can't access Mas Amedda. :(


Actually, that's not correct, not completely. No, he can't have access to Mas when on a Rebel squad, but he has Affinity for Republic as long as there are no characters on your squad with Order 66.

_________________
Click here to check out all the people who have realized the truth. Someday you will, too.

"I would really, really like to not have anything else happen at the end of the round other than things just ending." -- Sithborg


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 4:44 pm 
Hall of Fame Member
Hall of Fame Member
User avatar

Joined: Sun Sep 02, 2007 7:22 pm
Posts: 4994
Boris wrote:
LoboStele wrote:
Oh, and Master Kota's CE won't be near as good as Thrawns, because he can't access Mas Amedda. :(


Actually, that's not correct, not completely. No, he can't have access to Mas when on a Rebel squad, but he has Affinity for Republic as long as there are no characters on your squad with Order 66.


And that is gonna be big for the republic.

Boba with +15 att and 23 D.

*faints*


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 4:55 pm 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Mon Sep 03, 2007 12:15 am
Posts: 714
fingersandteeth wrote:
Boris wrote:
LoboStele wrote:
Oh, and Master Kota's CE won't be near as good as Thrawns, because he can't access Mas Amedda. :(


Actually, that's not correct, not completely. No, he can't have access to Mas when on a Rebel squad, but he has Affinity for Republic as long as there are no characters on your squad with Order 66.


And that is gonna be big for the republic.

Boba with +15 att and 23 D.

*faints*


How about my new Jango squad? R2, Jango, Kota, Mas, filler. 22 defense, base 20 attack on Jango and then Kota has the best JWM control FP in the game. This squad will eat Jedi.

Aurra has a 24 defense with 14 attack too. This piece is amazing.

_________________
“Those with no tactical ability at all may never understand or accept it. Nor will such people understand or accept the tactician. To those without that ability, those who posses it are a mystery.” - Mitth’raw’nuruodo


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 5:01 pm 
Unnamed Wookiee
Unnamed Wookiee
User avatar

Joined: Mon Sep 03, 2007 12:41 pm
Posts: 21
kangoor wrote:
Proxy :
Cost : 41
Defense : 12
Hit Points : 120
Attack : +1
Damage : 10

Special Abilities :
Unique
Droid (Immune to critical hits; not subject
to commander effects)
Melee Attack; Double Attack
Mimetic Combat Processor (This character
uses the Defense, Attack, and Damage
ratings of itself or any 1 Medium character
with Melee Attack within 6 squares,
whichever are higher)
Force Powers
Force 1
Lightsaber Block (Force 1: When hit by a
melee attack, this character takes no
damage with a save of 11)


More later ;)


Wow. I'm putting him with Exar and Boba.
Just imagine how difficult it'll be to stop that
from a distance...

_________________
http://www.swshoebox.com/userCollection ... rthSerge15
disregard SSB, i don't collect em'


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 5:03 pm 
Death Star Designers
Death Star Designers
User avatar

Joined: Sat Sep 01, 2007 9:45 pm
Posts: 3886
Yeah, Kota is amazing. Proxy is neat, will be fun with the Sith (Bane's Damage and Kun's high attack). That SA does have a bunch of rules questions already in my head. Han is very interesting. Bring in Han, RH for 19 pts, Rogue for 15, Scoundrel for 24. All you have to do is run over there. Good thing the opponent sets it up. Very fun piece, that have some fun with.

Thanks for the spoilers, keep them coming.

_________________
Bloomilk Ambassador


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Full spoiler of FU
PostPosted: Fri Nov 02, 2007 5:04 pm 
General
General

Joined: Sun Sep 02, 2007 11:15 pm
Posts: 482
Location: Redmond, WA
kangoor wrote:
Hi, my friend have full spoiler of Force Unleashed. I've picked some :


Shaak Ti - 130Hp, 20def, 13+atk, 20dmg, affinity for rebels, duelist, cunning attack and stealth, master of the force 2
Golan arms - cannot move, starts anywhere in one half of map
Hoth trooper officer - gives Deadeye
Hoth trooper with blaster canonem - tripple attack, move speed 1
Luke - Hoth pilot unleashed - can destroy large or huge figure woth save 6
Luke snowspeeder - better snowspeeder
Master kota - CE - gives fringe followers +3/+3
Obi wan kenobi unleashed - force repulse 3, force push, spirit 8
Rebel marksman - new SEV, but dont have stealth
Rebel trooper on tauntaun - spotter 20, recon, mobile attack, speed 8
Vaders apprentice redeemed - force push 4 and 5
Admirall ozzel - reserves 20 ,one activation per round (san hill)
tie crawler - something like snowspeeder
boba fett mercenary - 58b, accurate, bount hunter, cunning, double at, intuition
mynock - +10dmg vs droids, swarm, demolish, flight,
uggernaut boss - droid mark, all ughnaughts have self destruct 10!!!!!


Ugnaught Boss will see a lot of play (depending on cost). Fringe Droid Mark is huge! Accurate Shot rules the game right now, and Draw Fire is the best defense against it. Time to stock up on R5s to sacrifice to Boba...


Top
 Profile  
Reply with quote  

Offline
 Post subject: hi
PostPosted: Fri Nov 02, 2007 5:04 pm 
Black Sun Thug
Black Sun Thug
User avatar

Joined: Fri Nov 02, 2007 2:11 pm
Posts: 73
he can't mimic boba
person being mimiced must be Melee

_________________
http://www.myspace.com/darthmoose74


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 5:40 pm 
Hall of Fame Member
Hall of Fame Member
User avatar

Joined: Sun Sep 02, 2007 7:22 pm
Posts: 4994
i wonder how the hell your supposed to use han in a tourney?

_________________
Image
Image


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 5:46 pm 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Mon Sep 03, 2007 12:15 am
Posts: 714
fingersandteeth wrote:
i wonder how the hell your supposed to use han in a tourney?


I think that the sheer tactical advantage you can get on your opponent could be something worth considering. Think about it a minute. I bring along that Carb and use RH as my Han. Now my opponent has a choice. Do they use a figure that can defeat Han to sit back with the Carb while the rest of his squad moves forward or does he abandon Han so he has the full force of his squad? If I am only paying 18 points to get one of the best characters there are my opponent might reconsider. I really don't know, but I think this figure will be a great piece, especially with Yuke.

_________________
“Those with no tactical ability at all may never understand or accept it. Nor will such people understand or accept the tactician. To those without that ability, those who posses it are a mystery.” - Mitth’raw’nuruodo


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 6:31 pm 
General
General

Joined: Sun Sep 02, 2007 11:15 pm
Posts: 482
Location: Redmond, WA
So do you think Force Repulse will affect Han Solo in Carbonite. Han can't move and doesn't count as a target--but the wording for Repulse doesn't mention moving or targetting.

"Force Repulse 5 (Force 5, replaces turn: 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16.)"

If you can Repulse Han, then what's to stop you from pushing him into a pit on the hardboard, Bespin, Coruscant, or Geonosis maps? Would be kind of funny...


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 6:37 pm 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Sun Sep 02, 2007 2:05 pm
Posts: 1276
Location: Yes, I am yet another Canadian. Keeping the game alive on life support in the GTA.
Han in Carb is interesting. Now there is real reason to kill Obi Wan other than him chopping up your squad. Force Spirit hand out.


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 6:39 pm 
Black Sun Thug
Black Sun Thug

Joined: Sun Oct 14, 2007 8:57 am
Posts: 53
Interesting that Proxy doesn't have a limitation to characters in its squad, but just says any medium character. So if you are facing Bane, or Vader, or Exar, or Revan, having Proxy there would create an opposite to them.

Another question about him too. Let's say I'm using him near someone under Thrawn's Commander Effect, Does he use the base stats, or do the Commander Effect affecting that character's A/D also transfer to Prox?


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 6:47 pm 
Death Star Designers
Death Star Designers
User avatar

Joined: Sat Sep 01, 2007 9:45 pm
Posts: 3886
XP|Raider wrote:
Another question about him too. Let's say I'm using him near someone under Thrawn's Commander Effect, Does he use the base stats, or do the Commander Effect affecting that character's A/D also transfer to Prox?


My initial guess is that it is referring to the actual printed statistac, much like how the Ithorian Commander. Again, we won't know till release day in two short weeks.

_________________
Bloomilk Ambassador


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 6:52 pm 
Warmaster
Warmaster
User avatar

Joined: Sun Sep 02, 2007 10:15 pm
Posts: 690
XP|Raider wrote:
Interesting that Proxy doesn't have a limitation to characters in its squad, but just says any medium character. So if you are facing Bane, or Vader, or Exar, or Revan, having Proxy there would create an opposite to them.

Another question about him too. Let's say I'm using him near someone under Thrawn's Commander Effect, Does he use the base stats, or do the Commander Effect affecting that character's A/D also transfer to Prox?


I totally missed that. So he can gain the Attack Defence and Damage of an enemy character within 6 squares who has melee.

I guess you just have to shoot him. but he should still have a good defence from a melee ally within 6

_________________
Forgive the hero, thous who would have died


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 7:40 pm 
Grand Admiral
Grand Admiral
User avatar

Joined: Sun Sep 02, 2007 11:56 pm
Posts: 921
Location: the ghettos of NJ
The figures that strike me the most are Shakk Ti, Ozzel, and Boba. Can someone elaborate on Ozzel and Shakk Ti? Exactly what does Ozzel do, and what are Shakk ti's force powers? she has MOTF 2, but what does she do?

_________________
The door in front shuts
Does another one open?
A trapdoor below...


http://www.swshoebox.com/userSquad.cfm?user=sirstevee

Image


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 7:43 pm 
General
General
User avatar

Joined: Sun Sep 02, 2007 2:23 pm
Posts: 480
Best way to kill Han in Carbonite: Use Force Repulse (non targeting one) on the good side of the starship...right into the pit. Mmmm free points.

I see no point in Proxy other then of combating B&B in a San squad or something (IE why duplicate your guy when you can get the statline of what you are facing).


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 8:12 pm 
Sith Apprentice
Sith Apprentice
User avatar

Joined: Sun Sep 02, 2007 7:22 pm
Posts: 211
fingersandteeth wrote:
i wonder how the hell your supposed to use han in a tourney?


With my luck, that's who I'll pull in our booster tourney without the other Han in my second booster. lol

I do like the Han and Proxy stats which add a whole new game element to strategy. Can't tell how great it will be as of yet, but definitely different.


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 8:17 pm 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 10:36 pm
Posts: 1543
Location: Central CT
Proxy and Exar is the way to go, 2 figs with such a sick defense and high attack value and he's immune to extra damage from crits (will really hurt Luke)

_________________
Bottoms up and spirits down


Archives of the Gamers Jedi
is designed to be your official source for in-game rules questions!


Top
 Profile  
Reply with quote  

Offline
 Post subject:
PostPosted: Fri Nov 02, 2007 8:18 pm 
Grand Admiral
Grand Admiral
User avatar

Joined: Sun Sep 02, 2007 2:42 pm
Posts: 928
emr131 wrote:
Best way to kill Han in Carbonite: Use Force Repulse (non targeting one) on the good side of the starship...right into the pit. Mmmm free points.

I see no point in Proxy other then of combating B&B in a San squad or something (IE why duplicate your guy when you can get the statline of what you are facing).


It says on the card that the hansickle can't move, I don't think it could be pushed into the pit.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 153 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 8  Next

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 220 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield