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 Post subject: SWM VASSAL MOD 8.4 Available for Clone Wars
PostPosted: Sat Nov 15, 2008 6:35 am 
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Joined: Sun Sep 02, 2007 10:10 pm
Posts: 2004
Location: Minnesota
Ready to go with enhancements!

_NickName_ wrote:
It's posted at the usual place.

Clone Wars supported.

I also consolidated the multi-sculpt characters into a single entry in the list. If you want a different picture you can change it from the right-click menu.

The right click menu also now lets you add a stripe to the player color to differentiate reinforcements rather than using different player colors.

Have fun.

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 Post subject: Re: SWM VASSAL MOD 8.4 Available for Clone Wars
PostPosted: Sat Nov 15, 2008 10:14 am 
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Joined: Mon Dec 17, 2007 5:07 pm
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Location: Indianapolis, IN
The .mod File can be found here:

http://www.vassalengine.org/community/i ... page=Files

I think its really neat! The "reinforcement strip" is my favorite part of the new update... I think it even trumps the Clone Wars pieces for me! ;)

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<Joruus> - (its VASSAL, so you'll crit or roll a 1)
*** 1d20B = 1 *** <Yodarulz>


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