thereisnotry wrote:
TimmerB123 wrote:
urbanjedi wrote:
Def could be an interesting and fun match to watch. Way to stressful to actually play out (esp if it is for a regional win).
Agreed.
I do think the statement "Actually my Mace/GOWK squad would've done just fine" is a little overstated at the least - it would be a very interesting match.
Ok, fair enough.
I hadn't considered the Lobot wildcard. I was primarily thinking of the Stealth-negation. The Spit Poison factor would certainly be significant.
The thing is, my gameplan would be to keep most of my squad together, within 6 of the Diplomat at all times. Anything that comes close enough to Spit is also close enough to shoot (up to 5 targets per round with Rex and Fi and Spaarti, nevermind what Mace and GOWK take down), and no piece will do any explosion damage when I kill it with a jedi. So the offensive portion of Nom's CE is nerfed by a 5pt piece. lol
I think the real danger--as you said--would be the Spit Poison. I don't think I took that into account enough when I said my squad would do "just fine." As always, forcing your opponent to make saves is a powerful thing...and I've had plenty of games where my saves were awful! However, (assuming you won't generally move to attack until I'm out-activated) I think it's fairly safe to say that once a piece spits, it will die the next round. If that's true, then most of those spits need to stick, or else the tide can turn pretty quickly.
And I'm always up for a Vassal game.
I wasn't thinking of this in terms of a "Vassal Challenge" at all...I was just trying to point out that a 5pt piece can create lots of trouble for this squad. It's impressive that the squad can still likely put up a good fight after losing its Super-Stealth advantage.
It definitely DOES cause a lot of trouble.
At first I was like, -oh crap, what WOULD I do here? But then I started to figure it out how I would at least give your squad a run for it's money.
You also have the dilema of who to put in front. If you put Obi in front, I stay exactly 6 away from Obi (thus at least 7 away from the diplomat) and spit poison. Then I still have super stealth and explode until you move the rodian in front. If you move the rodian in front, I can like get an angle to where I only see him, and spit or shoot him to death. (It's tricky on BOTH sides of this equation)
This other thing that this scenario made me think about made me realize I forgot something all day on Saturday. Nom Anor's gun now has poison. I didn't shoot often with him, but when I did I know I forgot they have to make the poison save.
So if Obi-Wan is in front I am also shooting him with Nom, for a possible 30 damage with no rerolls on either the soresu save or the poison save.
More Lobot reinforcement possibilities - Garindan and Wicket. Nom now hits for 50+10 posion - no rerolls on the save. And Wicket helps him hit.
Or I could go with a czerka, and give Nom Twin and Cad Jolt. So now that's twice the saves for Obi to make, do you reroll a failed jolt save or the damage save? At very least your FP would go quicker.
Anyway - just brainstorming options. I don't even think I'm gonna run this squad again, LOL. But choosing Lobot's reinforcements would be difficult. Sooo many options.