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 Post subject: Squad Registration sheet
PostPosted: Sun May 22, 2011 7:50 pm 
Droid Army Commander
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Getting ready for our Regional next weekend I updated the Squad Registration sheet from the front page in case anyone else would like to use it here is a link to the pdf:

Squad Registration Form

Main changes are:

formats expanded to include DD and ED
125 point total added
map choice selection expanded to include check boxes for all restricted list maps
Inclusion of proxy mini for vset minis
total box for base squad activations
check box for judge approval and fee paid

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Last edited by R5Don4 on Sun May 22, 2011 9:34 pm, edited 1 time in total.

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 Post subject: Re: Squad Registration sheet
PostPosted: Sun May 22, 2011 8:05 pm 
Hand of the Sith
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Good work I like it.


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 Post subject: Re: Squad Registration sheet
PostPosted: Sun May 22, 2011 8:35 pm 
Master of the Order
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It does look nice.

It got me to thinking about the "perfect" sign-up sheet in my mind. Here's some thoughts, take them or leave them.

I LOVE the map-list check boxes!

I may be biased, but as long as you are adding ED and DD, why not TILE WARS?

I don't know if "set" column is necessary.

DCI # is no longer relevant. Might I suggest Gamers log-in name in it's place? Maybe even a spot for your bloomilk one too?

Also - you should drop the reinforcement/reserves part. I've always thought it was ridiculous to have that section, as it is totally useless. You'll never know if you're going to get reserves, and the whole point of reinforcements is that they can change.

Otherwise great work!



I do like the idea of having a uniform sheet that everyone uses. :)


Last edited by TimmerB123 on Sun May 22, 2011 8:43 pm, edited 1 time in total.

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 Post subject: Re: Squad Registration sheet
PostPosted: Sun May 22, 2011 8:40 pm 
Droid Army Commander
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I actually did think about both of those ideas Tim.

Tile Wars is constructed 200 or whatever point level played on a tile so that would be chosen on the map choice, doesn't effect squad build. DD and ED limit how many units in the squad to 2. Sadly Draft and Limited are pretty irrelevant but I left them on out of nostalgia.

Rein/Reserve was the first thing I initially deleted. I wasn't going to include the Rein/Reserve section but then I though about Jaster Squads and all the Mando proxies so I left it on so you can get Proxies Judge approved beforehand.

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Last edited by R5Don4 on Sun May 22, 2011 9:36 pm, edited 2 times in total.

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 Post subject: Re: Squad Registration sheet
PostPosted: Sun May 22, 2011 8:46 pm 
Master of the Order
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R5Don4 wrote:
I did think about both of those ideas Tim.

Tile Wars is 200 or whatever point level played on a tile so that would be chosen on the map choice, doesn't effect squad build. DD and ED limit how many units in the squad to 2.

I wasn't going to include the Rein/Reserve section but then I though about Jaster Squads and all the Mando proxies so I left it on so you can get Proxies Judge approved beforehand.


Good points! I thought of a few others and edited my first post as you were posting this one. Not trying to be critical, just brainstorming.


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 Post subject: Re: Squad Registration sheet
PostPosted: Sun May 22, 2011 8:50 pm 
Droid Army Commander
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Location: Yes, I am yet another Canadian. Keeping the game alive on life support in the GTA.
I left the DCI number because at some point I believe we archived all that info before it disappeared from Wizards site because it was thought to be important. I left it like the original as much as possible. Here is a link to the Original found here from the front page http://www.swmgamers.com/page.php?27.

If you guys would really like any changes made for Gencon or anything it is no problem at all.

Oh and no worries, I appreciate the brainstorming.

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