SWMGAMERS.com Forums • View topic - Updated VASSAL Mod
 logo


All times are UTC - 6 hours

Mark forums read


Post new topic Reply to topic  [ 16 posts ] 

Author Message
Offline
 Post subject: Updated VASSAL Mod
PostPosted: Wed May 02, 2012 7:04 pm 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 12:42 pm
Posts: 3379
Location: New Jersey
I've recently added some new maps and tiles to the Vassal mod.

Download it here!

These maps and (many) tiles include the following from Mapmaker:
-The Nova Eclipse (also with Passenger Variant)
-Offworld Docking Port (also with Passenger Variant)
-All of the 5x8 tiles from his recent Alien Starship, Deck Space, Railway Station, and Surveilance Station productions. As always, the tiles are accessible by clicking Tiles/Units and then Tiles, at which point you'll see several new tabs/headings. These tiles will work the same as the others.
-The new mod also includes the Cargo Bay Floor and the Railway Floor, which are Chris' blank maps, useful for serving as the base upon which you place the tiles to design your map layouts.

Also, I've added the following maps from Jedicartographer:
-Cantina --it's on the Restricted Maplist, and now it's on Vassal too
-Rebel Fortress --the other side of the Cantina map
-In addition, I’ve updated the Theed map with the newest version (in the Restricted listing), though the original Theed map (from MP1) is still listed in its normal place.

Lastly, I've made a slight change to how the maps are organized in the map menu. Now all the Restricted maps are listed with a " **" after their name. The Restricted List maps are all found at the top of the list in alphabetical order (according to the names given in the SWMGPA Floor Rules), to help clarify them as maps on the Restricted list. Of course, the rest of the maps are listed as normal.


For now, and until we can get it uploaded on this site, you can go to this link to download the new mod:
SWMinis.rar


Prior to downloading the new mod, I suggest that you go into your /Vassal folder and delete your current “SWMinis.vmod” file (it could also be listed simply as “SWMinis”). Then download the newer version and place it into your /Vassal folder.




Version 10.2 of the VASSAL Mod is now active. If you have 10.1 or 10.0, you are now out of date and it's possible that some things might not work quite right if you try to synch in with someone else who is using 10.2.

_________________
"Someone taking 45 min in DD just needs to be smacked." --TimmerB123
"Don't give the tool more credit than the master." --Weeks
ImageImage


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Wed May 02, 2012 10:37 pm 
Sith Apprentice
Sith Apprentice

Joined: Fri Dec 07, 2007 10:21 pm
Posts: 271
Location: Kansas City, MO
Just downloaded the new file, deleted the old SWMinis file, put the SWMinis.rar in its place, and now when I try to open it up through Vassal it tells me that the file is not a valid module. So what am I doing wrong?


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Thu May 03, 2012 7:57 am 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 12:42 pm
Posts: 3379
Location: New Jersey
I compressed the file to save space, so you'll need to Extract it once you download it. Use this freeware program to extract the file:

http://download.cnet.com/WinRAR/3000-2250_4-10745708.html (click on the bright green download button)

Once you extract the file (I suggest extracting it onto your desktop, for ease of reference). That will give you a file called "SWMinis.vmod" (or it could appear on your screen as "SWMinis")...either way, this will look different than the file that you downloaded.

Now move that file over to your /Vassal folder and place it where the old mod was. Now you should be good to go.

_________________
"Someone taking 45 min in DD just needs to be smacked." --TimmerB123
"Don't give the tool more credit than the master." --Weeks
ImageImage


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Thu May 03, 2012 8:52 am 
Third Jedi from the Left
Third Jedi from the Left
User avatar

Joined: Sat Sep 17, 2011 7:51 am
Posts: 134
Location: E-Town PA
Thanks for the update Tint. It's great to have the cantina map. And be sure to look for the Easter eggs Tint has hidden.

_________________
"Anything worth killing is worth over-killing" - Darph Nader


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Thu May 03, 2012 1:58 pm 
Last of the Jedi
Last of the Jedi
User avatar

Joined: Sat Dec 08, 2007 8:46 pm
Posts: 3211
Location: Waterloo, ON
The file has been added to the site, and I've put the link for it into Trevor's post,

_________________
Winner of the Knights of the SWMGamers Stats Contest
<Joruus (GFC)> - Sheesh, I swear you're like Fool 2.0 (and you can quote me on it xD)
Archives of the Gamers Jedi
Join the FOLLY! Online casual League, find out more here: FOLLY


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Thu May 03, 2012 3:10 pm 
Sith Apprentice
Sith Apprentice

Joined: Fri Dec 07, 2007 10:21 pm
Posts: 271
Location: Kansas City, MO
Trevor--I did as you said, and it's up and running. As always, thanks a ton for all your work on this.


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Sun Jun 03, 2012 7:27 am 
Black Sun Thug
Black Sun Thug
User avatar

Joined: Sat Dec 26, 2009 9:54 am
Posts: 62
Location: New York, Albany
Thanks for all your hard work and effort Trevor. :maul:

_________________
:Boba:
John aka SquelchDog


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Mon Sep 10, 2012 10:35 pm 
Master of Time and Space
Master of Time and Space
User avatar

Joined: Mon Oct 08, 2007 8:01 pm
Posts: 3032
Location: Chicago, IL
Can this be done on a Mac? I can't seem to make it work

_________________
"I kinda thought attacking my opponent's pieces was like the entire point of the game." Graham Bingham.

Proud member of the 790 club. (Number of unique sets of stats WotC released) Forever
Life after death: V-sets + 490 (And there will never be a repeat of stats again!)
EPICS: + 18


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Tue Sep 11, 2012 10:44 am 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 12:42 pm
Posts: 3379
Location: New Jersey
Sorry, I don't know anything about Macs. I think I heard that some Mac users have found a way to make Vassal work, though. I think it might be worth a quick PM to JonnyB123, because I think he's a Mac user, if I remember correctly.

_________________
"Someone taking 45 min in DD just needs to be smacked." --TimmerB123
"Don't give the tool more credit than the master." --Weeks
ImageImage


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Wed Sep 12, 2012 4:04 pm 
Yes, I Live Here
Yes, I Live Here
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1950
If a Mac file is zipped you will need StuffIt.


In the past I just downloaded the vassal program from vassal
Then just put trevs mod on the desktop and opened the mod through the vassal program. I think it was open from mod and it worked fine in the past.

Trev the mod has all the files and maps in it right?


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Wed Sep 12, 2012 9:46 pm 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 12:42 pm
Posts: 3379
Location: New Jersey
jonnyb815 wrote:
Trev the mod has all the files and maps in it right?

Yes, the Mod has everything (all maps, etc)...except for the V-Sets extension, which is 1 file that covers all 4 sets.

_________________
"Someone taking 45 min in DD just needs to be smacked." --TimmerB123
"Don't give the tool more credit than the master." --Weeks
ImageImage


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Wed Sep 12, 2012 10:07 pm 
Yes, I Live Here
Yes, I Live Here
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1950
Ok then he will have to put everything in one file like in the old days like the ext maps.


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Tue Nov 26, 2013 12:53 am 
Jedi Knight
Jedi Knight
User avatar

Joined: Mon Nov 12, 2007 10:27 pm
Posts: 300
Looks to be lots of fun, been far too long away from the game

_________________
ImageImageImage


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Sat Jul 19, 2014 5:45 pm 
Yes, I Live Here
Yes, I Live Here
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1950
Is there a new Vassal Mod with all the updated minis somewhere?
Does it have all the new maps if not anyway we can get a hold of mapmaker and other map guys and get them for Vassal.


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Sat Jul 19, 2014 11:50 pm 
Master of Time and Space
Master of Time and Space
User avatar

Joined: Fri Sep 05, 2008 11:00 pm
Posts: 4232
Location: Southern IL
most recent mod, and v-set 7 extension can be found in the DropBox that Dan just set up

https://www.dropbox.com/sh/94b3f86ypxwj ... _tWqQOG1ca

If I have the map names straight, the mod is not yet updated with the most recent restricted map additions:

Great Library (JC)
Starport (JC)
Tomb of Acolytes (JC)


Top
 Profile  
 

Offline
 Post subject: Re: Updated VASSAL Mod
PostPosted: Sun Jul 20, 2014 5:39 am 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 12:42 pm
Posts: 3379
Location: New Jersey
swinefeld wrote:
most recent mod, and v-set 7 extension can be found in the DropBox that Dan just set up

https://www.dropbox.com/sh/94b3f86ypxwj ... _tWqQOG1ca

If I have the map names straight, the mod is not yet updated with the most recent restricted map additions:

Great Library (JC)
Starport (JC)
Tomb of Acolytes (JC)

That is correct: the new maps are not in there yet. I'll update this thread (and send the new version to Dan) when I've added them.

_________________
"Someone taking 45 min in DD just needs to be smacked." --TimmerB123
"Don't give the tool more credit than the master." --Weeks
ImageImage


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 16 posts ] 

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield