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SSB 2.0 Mon Calamari MC80 spoiler (out for play testing)
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Author:  Engineer [ Thu Feb 25, 2010 2:51 pm ]
Post subject:  SSB 2.0 Mon Calamari MC80 spoiler (out for play testing)

Mon Calamari MC 80
cost 17
type CL (light cruiser)
faction Rebel
speed 2

Full strength (range 0/1/2/3)
main gun 9/9/8/7
secondary 6/6/4/-
anti-fighter 8/-/-/-
armor 5
vital armor 10
hull points 2
special abilities
launch 1

Reduced strength (range 0/1/2/3)
main gun 7/7/6/5
secondary 3/3/-/-
anti fighter 6/-/-/-
armor 4
vital armor 9
hull points 2

Enjoy, look for more play testing spoilers as the day continues.

Author:  dnemiller [ Thu Feb 25, 2010 4:27 pm ]
Post subject:  Re: SSB 2.0 Mon Calamari MC80 spoiler (out for play testing)

sweet Eric!!!

Author:  dalsiandon [ Sat Feb 27, 2010 11:08 am ]
Post subject:  Re: SSB 2.0 Mon Calamari MC80 spoiler (out for play testing)

I've never played war at sea so can you help clarify how the various numbers work next to the guns, is that a range based system closer the higher, the farther the lower? IDK hence me ask.

Author:  skeeve3000 [ Sat Feb 27, 2010 7:30 pm ]
Post subject:  Re: SSB 2.0 Mon Calamari MC80 spoiler (out for play testing)

I know this is kind of early, but is there a plan to have cards available for download with the new stats? I was just curious.

Author:  dnemiller [ Sat Feb 27, 2010 8:00 pm ]
Post subject:  Re: SSB 2.0 Mon Calamari MC80 spoiler (out for play testing)

skeeve3000 wrote:
I know this is kind of early, but is there a plan to have cards available for download with the new stats? I was just curious.


yes once the playtesting is done we plan to have cards downloadable and cards that you can order.

Author:  skeeve3000 [ Sat Feb 27, 2010 8:56 pm ]
Post subject:  Re: SSB 2.0 Mon Calamari MC80 spoiler (out for play testing)

That is great news!! Thanks for the quick reply

Author:  Engineer [ Sun Feb 28, 2010 9:07 am ]
Post subject:  Re: SSB 2.0 Mon Calamari MC80 spoiler (out for play testing)

dalsiandon wrote:
I've never played war at sea so can you help clarify how the various numbers work next to the guns, is that a range based system closer the higher, the farther the lower? IDK hence me ask.

Check the rules.

Author:  dalsiandon [ Mon Mar 01, 2010 11:41 am ]
Post subject:  Re: SSB 2.0 Mon Calamari MC80 spoiler (out for play testing)

Engineer wrote:
dalsiandon wrote:
I've never played war at sea so can you help clarify how the various numbers work next to the guns, is that a range based system closer the higher, the farther the lower? IDK hence me ask.

Check the rules.


I saw the other thread and looked threw it thanks; So it is a range based if I am understanding this right.

Attacks
Roll the number of d6 equal to the attack value at the range (units in the same sector are range 0). 4’s and 5’s count as one hit. 6’s count as two hits.
If the number of hits is:
Less than your targets armor – nothing happens
Equal to or greater than your targets armor (but less than the vital armor) – one damage
Equal to or greater than your targets vital armor – unit destroyed
If your targets hull points are reduced to zero, the unit is destroyed

Sub torpedo’s hit on a 6 for 2 damage. This damage goes directly to the hull (bypasses armor and vital armor)

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